MYSTICAL MISSILE
LMBNormal Attack
Fire Mystical Missiles to heal allies or deal damage to enemies. Direct hits on allies provide extra healing.

Strategist · Tier A
Win rate
51.74%
Pick rate
6.61%
Ban rate
2.39%
Season 10 · Competitive · All ranks · 130,461 hero matches
Descriptions in English as published by the source. Marvel Rivals does not use equippable item builds like Deadlock.
Normal Attack
Fire Mystical Missiles to heal allies or deal damage to enemies. Direct hits on allies provide extra healing.
Become Invisible and conjure an Illusion to deceive enemies.
Use Rune Stones to create a magical field that provides allies Healing Over Time and converts incoming damage into further healing.
Project an Illusion that can cast some of Loki's abilities.
Swap with the selected Illusion.
Pull out a dagger to stab enemies, dealing extra damage when attacking an enemy from behind.
Ultimate
Shapeshift into a targeted ally or enemy hero and use all their abilities except any of their Team-Up Abilities.
Loki + Mantis
BaseRegeneration Domain provides a Damage Boost effect to allies within range; the Runestone triggers a psychic catalysis, expanding the domain's radius. EnhancedWhen teaming up with Mantis, deploying Regeneration Domain emits a shockwave of nature energy that damages enemies within the radius and slightly Launches them up.
Loki + Hela
BaseGain a new ability to target fallen heroes (friend or foe), letting Loki assume their form for a set time (cannot cast their Ultimate Ability). EnhancedWhen teaming up with Hela, Loki's transformation lasts slightly longer. Furthermore, taking lethal damage while transformed or in his Ultimate Ability state will merely revert him back to Loki with some Health, preventing a KO.
Angela + Loki
BaseProject an Illusion forward. The illusion utilizes Assassin's Charge to thrust at enemies. Enemies struck head-on will be carried through the air for a short while. EnhancedWhen teaming up with Loki, the ability gains two charges.
General role advice, not a measured hero build.