
#34 de 39 · mystic
Viscous
Rolls around deflecting bullets
Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.
MELHORES ITENS

Phantom Strike
56.3%vitality · T4 · 6.400 almas · ativo · ~33 min
Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.

Witchmail
55.9%vitality · T4 · 6.400 almas · ~38 min
Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.

Spirit Burn
53.4%spirit · T4 · 6.400 almas · ~34 min
Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.

Mystic Reverb
53.1%spirit · T4 · 6.400 almas · ~32 min
Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.

Diviner's Kevlar
53.0%vitality · T4 · 6.400 almas · ~30 min
Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.

Crushing Fists
51.5%weapon · T4 · 6.400 almas · ~27 min
Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned.

Indomitable
51.3%vitality · T4 · 6.400 almas · ~38 min
The next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%.

Transcendent Cooldown
50.7%spirit · T4 · 6.400 almas · ~34 min
Reduces the Cooldown of your abilities and items.

Ballistic Enchantment
50.5%weapon · T3 · 3.200 almas · ~24 min
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

Divine Barrier
50.4%vitality · T4 · 6.400 almas · ativo · ~32 min
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.

Boundless Spirit
50.0%spirit · T4 · 6.400 almas · ~32 min

Recharging Rush
49.4%weapon · T2 · 1.600 almas · ~17 min
Dealing significant weapon damage replenishes a charge for each of your charged abilities.

Point Blank
49.3%weapon · T3 · 3.200 almas · ~22 min
When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

Lifestrike
49.0%vitality · T3 · 3.200 almas · ~19 min
Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.

Rapid Recharge
48.9%spirit · T3 · 3.200 almas · ~24 min

Echo Shard
48.8%spirit · T4 · 6.400 almas · ativo · ~32 min
Reset the cooldown of the imbued non-ultimate ability.This item's cooldown is increased by the cooldown of the imbued ability.

Greater Expansion
48.7%spirit · T3 · 3.200 almas · ~27 min
Increases the range and effect radius of your abilities and items.

Melee Charge
48.6%weapon · T2 · 1.600 almas · ~15 min
Your next Heavy Melee attack against an enemy deals increased damage.