
#38 de 39 · assassin
Mirage
Times his shots and catches fleeing targets
Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
MELHORES ITENS

Silencer
54.7%weapon · T4 · 6.400 almas · ~38 min
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

Siphon Bullets
54.0%vitality · T4 · 6.400 almas · ~37 min
Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires.

Inhibitor
53.3%vitality · T4 · 6.400 almas · ~36 min
Your bullets build up to reduce the target's outgoing damage and apply healing reduction.

Spiritual Overflow
52.8%weapon · T4 · 6.400 almas · ~34 min
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.

Boundless Spirit
51.6%spirit · T4 · 6.400 almas · ~35 min

Mercurial Magnum
50.8%spirit · T4 · 6.400 almas · ~36 min
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

Transcendent Cooldown
49.7%spirit · T4 · 6.400 almas · ~36 min
Reduces the Cooldown of your abilities and items.

Spirit Lifesteal
49.3%vitality · T2 · 1.600 almas · ~28 min

Escalating Exposure
48.1%spirit · T4 · 6.400 almas · ~28 min
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.

Spirit Rend
47.2%weapon · T3 · 3.200 almas · ~29 min
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.

Superior Cooldown
46.9%spirit · T3 · 3.200 almas · ~27 min
Reduces the Cooldown of your abilities.

Ricochet
46.6%weapon · T4 · 6.400 almas · ~24 min
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.

Spirit Shredder
46.4%weapon · T2 · 1.600 almas · ~19 min
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.

Extended Magazine
46.1%weapon · T1 · 800 almas · ~13 min

Dispel Magic
46.0%vitality · T3 · 3.200 almas · ativo · ~21 min
Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. Cannot be used while Stunned or Slept.

Titanic Magazine
46.0%weapon · T2 · 1.600 almas · ~17 min

Toxic Bullets
45.9%weapon · T3 · 3.200 almas · ~21 min
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.

Recharging Rush
45.8%weapon · T2 · 1.600 almas · ~14 min
Dealing significant weapon damage replenishes a charge for each of your charged abilities.