
#28 de 39 · marksman
Venator
MELHORES ITENS

Spellslinger
56.1%weapon · T4 · 6.400 almas · ~35 min
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.

Lucky Shot
55.0%weapon · T4 · 6.400 almas · ~37 min
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit.

Silencer
54.2%weapon · T4 · 6.400 almas · ~33 min
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

Glass Cannon
53.5%weapon · T4 · 6.400 almas · ~31 min
Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.

Siphon Bullets
52.5%vitality · T4 · 6.400 almas · ~31 min
Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires.

Ricochet
51.8%weapon · T4 · 6.400 almas · ~30 min
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.

Inhibitor
50.7%vitality · T4 · 6.400 almas · ~37 min
Your bullets build up to reduce the target's outgoing damage and apply healing reduction.

Vampiric Burst
50.0%vitality · T4 · 6.400 almas · ativo · ~30 min
Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.

Mystic Expansion
49.6%spirit · T1 · 800 almas · ~21 min
Imbue an ability to increase its range and effect radius.

Recharging Rush
49.5%weapon · T2 · 1.600 almas · ~23 min
Dealing significant weapon damage replenishes a charge for each of your charged abilities.

Berserker
49.2%weapon · T3 · 3.200 almas · ~24 min
Your Weapon Damage increases as you take sustained damage.

Fleetfoot
49.2%weapon · T2 · 1.600 almas · ativo · ~18 min
Removes the Move Speed penalty while shooting.

Juggernaut
48.8%vitality · T4 · 6.400 almas · ~37 min
Enemies that shoot you have their Fire Rate slowed.

Crippling Headshot
48.7%weapon · T4 · 6.400 almas · ~34 min
Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.

Ballistic Enchantment
48.4%weapon · T3 · 3.200 almas · ~25 min
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

Hollow Point
48.3%weapon · T3 · 3.200 almas · ~19 min
When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

Rapid Recharge
48.2%spirit · T3 · 3.200 almas · ~26 min

Sprint Boots
48.2%vitality · T1 · 800 almas · ~12 min