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Xavier

Mage · Mid Lane

Xavier

Win rate

49.80%

Pick rate

0.52%

Ban rate

0.11%

Last 7 days · All ranks

BEST BUILDS · Mid Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

57.8% WR7.6% uso

Enchanted Talisman

+75 Magic Power +300 Extra Max HP +15% Cooldown Reduction

Item effects

Mana Spring: Regenerates 15% Max Mana every 10s. Magic Mastery: Max Cooldown Reduction is increased by 5%.

Glowing Wand

+60 Magic Power +300 Extra Max HP +5% Movement Speed

Item effects

Scorch: Dealing Magic Damage burns the targets for 3s, also dealing extra Magic Damage equal to 1% of the target's Max HP per second. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s.

Lightning Truncheon

+75 Magic Power +400 Mana +10% Cooldown Reduction

Item effects

Resonate: Every 6s, the next skill echoes, dealing 255 (+0.85 Total Magic Power) extra Magic Damage to all enemies in range.

Emblem

Mage

+30 Magic Power +5% Cooldown Reduction +8 Magic Penetration

Rupture · Bargain Hunter · Impure Rage

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 2

54.8% WR5.2% uso

Enchanted Talisman

+75 Magic Power +300 Extra Max HP +15% Cooldown Reduction

Item effects

Mana Spring: Regenerates 15% Max Mana every 10s. Magic Mastery: Max Cooldown Reduction is increased by 5%.

Glowing Wand

+60 Magic Power +300 Extra Max HP +5% Movement Speed

Item effects

Scorch: Dealing Magic Damage burns the targets for 3s, also dealing extra Magic Damage equal to 1% of the target's Max HP per second. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s.

Wishing Lantern

+75 Magic Power +400 Mana +10% Cooldown Reduction

Item effects

Butterfly Goddess: For every 900 Magic Damage dealt to an enemy hero (calculated before Damage Reduction), a Butterfly Goddess is summoned to attack the enemy hero, dealing Magic Damage equal to 8% of their current HP.

Emblem

Mage

+30 Magic Power +5% Cooldown Reduction +8 Magic Penetration

Inspire · Bargain Hunter · Impure Rage

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 3

54.8% WR4.1% uso

Glowing Wand

+60 Magic Power +300 Extra Max HP +5% Movement Speed

Item effects

Scorch: Dealing Magic Damage burns the targets for 3s, also dealing extra Magic Damage equal to 1% of the target's Max HP per second. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s.

Enchanted Talisman

+75 Magic Power +300 Extra Max HP +15% Cooldown Reduction

Item effects

Mana Spring: Regenerates 15% Max Mana every 10s. Magic Mastery: Max Cooldown Reduction is increased by 5%.

Wishing Lantern

+75 Magic Power +400 Mana +10% Cooldown Reduction

Item effects

Butterfly Goddess: For every 900 Magic Damage dealt to an enemy hero (calculated before Damage Reduction), a Butterfly Goddess is summoned to attack the enemy hero, dealing Magic Damage equal to 8% of their current HP.

Emblem

Mage

+30 Magic Power +5% Cooldown Reduction +8 Magic Penetration

Rupture · Bargain Hunter · Impure Rage

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Sinergias

He works well alongside heroes that can buff or provide CC to give him more opportunities to deal damage, such as Carmilla and Atlas.

Vantagem contra

Xavier possesses short cooldowns, a soft CC, good sustainability and performs well against heroes without Blink or burst damage, such as Hanabi and Faramis.

Cuidado contra

Xavier is countered by heroes with high mobility that can quickly close a gap such as Benedetta, Hayabusa, and Natalia.

ABILITIES

Transcendence

When Xavier's skills hit enemy heroes, he gains 50% Movement Speed for 1.2s (decays over time) and 1 energy charge. At 3 charges, his next skill triggers the Transcendence state. Transcendence: In this state, Xavier's Skills 1 and 2 have their cooldowns reduced by 4s, and his Ultimate by 36s. Transcendence lasts 5s and can be extended by 1s each time his skills hit enemies.

Infinite Extension

CD: 6.5 Mana Cost: 45

Xavier fires a Mystic Bullet that deals 480 (+100% Total Magic Power) Magic Damage to enemies it passes through. The Bullet's flying distance increases each time it hits an enemy or the Mystic Barrier (up to 5 times).

Mystic Field

CD: 13 Mana Cost: 80

Xavier summons a Mystic Barrier that lasts 5s. Enemies touching the Barrier take 220 (+65% Total Magic Power) Magic Damage and are slowed by 50%, while allies gain 50% extra Movement Speed (decays over 1.2s). When hit by Xavier's other skills, the Barrier expands into a Mystic Field for 3s, dealing 220 (+65% Total Magic Power) Magic Damage to enemies within and immobilizing them for 0.8s.

Dawning Light

CD: 56 Mana Cost: 120

Xavier unleashes a beam of Mystic magic in the target direction, dealing 600 (+180% Total Magic Power) Magic Damage to all enemies along its path. Once cast, he also directly enters the Transcendence state and resets the state's duration.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In mid, clear the wave before rotating; follow your jungler without losing lane experience.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.