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Bruno

Marksman · Gold Lane

Bruno

Win rate

53.02%

Pick rate

0.44%

Ban rate

0.27%

Last 7 days · All ranks

BEST BUILDS · Gold Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

62.2% WR6.8% uso

Haas' Claws

+20% Lifesteal +40 Extra Physical Attack +15% Extra Attack Speed +20% Crit Chance

Item effects

Frenzy: Critical strikes grant 20% Attack Speed for 2s.

Berserker's Fury

+40% Crit Damage +65 Extra Physical Attack +25% Crit Chance

Item effects

Doom: Critical strikes grant 5% extra Physical Attack for 2s.

Malefic Gun

+40 Extra Physical Attack +20% Extra Attack Speed

Item effects

Armor Buster: Increase Physical Penetration by 30%. Malefic Energy: Increases Basic Attack range by 12%. When hitting a target, gains 10% Movement Speed for 0.5s.

Emblem

Marksman

+15% Extra Attack Speed +16 Adaptive Attack +5% Lifesteal

Fatal · Weapons Master · Quantum Charge

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 2

60.2% WR4.2% uso

Haas' Claws

+20% Lifesteal +40 Extra Physical Attack +15% Extra Attack Speed +20% Crit Chance

Item effects

Frenzy: Critical strikes grant 20% Attack Speed for 2s.

Berserker's Fury

+40% Crit Damage +65 Extra Physical Attack +25% Crit Chance

Item effects

Doom: Critical strikes grant 5% extra Physical Attack for 2s.

Malefic Gun

+40 Extra Physical Attack +20% Extra Attack Speed

Item effects

Armor Buster: Increase Physical Penetration by 30%. Malefic Energy: Increases Basic Attack range by 12%. When hitting a target, gains 10% Movement Speed for 0.5s.

Emblem

Marksman

+15% Extra Attack Speed +16 Adaptive Attack +5% Lifesteal

Fatal · Master Assassin · Quantum Charge

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 3

56.8% WR3.0% uso

Haas' Claws

+20% Lifesteal +40 Extra Physical Attack +15% Extra Attack Speed +20% Crit Chance

Item effects

Frenzy: Critical strikes grant 20% Attack Speed for 2s.

Berserker's Fury

+40% Crit Damage +65 Extra Physical Attack +25% Crit Chance

Item effects

Doom: Critical strikes grant 5% extra Physical Attack for 2s.

Malefic Gun

+40 Extra Physical Attack +20% Extra Attack Speed

Item effects

Armor Buster: Increase Physical Penetration by 30%. Malefic Energy: Increases Basic Attack range by 12%. When hitting a target, gains 10% Movement Speed for 0.5s.

Emblem

Marksman

+15% Extra Attack Speed +16 Adaptive Attack +5% Lifesteal

Fatal · Master Assassin · Quantum Charge

Spell

Inspire

For up to 8 Basic Attacks within the next 5s, increase Attack Speed to 1.5 times and the Attack Speed cap to 500%. The Basic Attacks also ignore 8 (+1*Hero Level) of the target's Physical Defense and restore 60 (+0.15 Total Physical Attack) (+0.15 Total Magic Power) HP on hit.

Sinergias

Bruno is best with Supports that can force enemies to engage and allow him to make use of his early game damage, such as Franco and Khufra.

Vantagem contra

Bruno is strong against Marksmen that are weaker in the early game like Hanabi and Miya who Bruno can out-trade thanks to his high damage.

Cuidado contra

Bruno is countered by Tanks with high Physical Defense like Gatotkaca and Fredrinn that take greatly reduced damage from his attacks.

ABILITIES

Mecha Legs

Bruno gains 2.5% extra Crit Chance each time he deals damage with his skills (up to 8 stacks). Bruno has higher Physical Attack but only gains 80% extra Attack Speed from all sources.

Volley Shot

CD: 10 Mana Cost: 50

Bruno kicks a Powerball on his next Basic Attack, gaining 48% Movement Speed for 1s. It deals 100 (+100% Total Physical Attack) Physical Damage to the target, and slows them by 30% for 0.5s. The Powerball then bounces back toward Bruno and lands on the ground. He or allied heroes can retrieve the Powerball for another attack and reduce the cooldown of Slide by 1s.

Slide

CD: 9 Mana Cost: 90

Bruno slides forward, briefly stunning enemies along the way, and gaining a Powerball at the end of the dash.

Worldie

CD: 38 Mana Cost: 140

Bruno kicks an Energy Ball at a target hero, dealing 200 (+80% Total Physical Attack) Physical Damage . It knocks them back to the edge of Bruno's attack range, stuns them for 0.5s, and slows them by 80% for 2s. The Energy Ball then bounces among enemy units (up to 10 times), prioritizing enemy heroes. Each bounce deals 100 (+40% Total Physical Attack) Physical Damage .

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In Gold Lane, prioritize gold and positioning: push with protection and avoid trading farm for aimless fights.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.