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Lolita

Support / Tank · Roaming

Lolita

Win rate

53.96%

Pick rate

0.07%

Ban rate

0.18%

Last 7 days · All ranks

BEST BUILDS · Roaming

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

63.1% WR6.8% uso

Flask of the Oasis

+12% Healing Effect +60 Magic Power +300 Extra Max HP +10% Cooldown Reduction

Item effects

Blessing: When casting a healing or shield skill, if the target's HP is below 35% or falls below 35% within 3s, they will get a (+100*Hero Level) shield that lasts 3s. When this effect triggers, it also reduces the cooldown of the caster's skills by 2s. This effect can only trigger once every 60s on the same target, and will not trigger on self-only healing and shield skills.

Oracle

+850 Extra Max HP +20 Extra Physical Defense +20 Extra Magic Defense +10% Cooldown Reduction

Item effects

Bless: Received Shield and HP Regen effects are increased by 25%.

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Emblem

Support

+12% Healing Effect +10% Cooldown Reduction +6% Movement Speed

Inspire · Pull Yourself Together · Concussive Blast

Spell

Revitalize

Summon a Healing Spring that surrounds the hero and lasts 4s, restoring 2.5% Max HP every 0.4s to affected allied heroes (including self), and increasing Shield and HP Regen effects received by 25% (this effect cannot stack).

BUILD 2

59.9% WR1.5% uso

Flask of the Oasis

+12% Healing Effect +60 Magic Power +300 Extra Max HP +10% Cooldown Reduction

Item effects

Blessing: When casting a healing or shield skill, if the target's HP is below 35% or falls below 35% within 3s, they will get a (+100*Hero Level) shield that lasts 3s. When this effect triggers, it also reduces the cooldown of the caster's skills by 2s. This effect can only trigger once every 60s on the same target, and will not trigger on self-only healing and shield skills.

Oracle

+850 Extra Max HP +20 Extra Physical Defense +20 Extra Magic Defense +10% Cooldown Reduction

Item effects

Bless: Received Shield and HP Regen effects are increased by 25%.

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Emblem

Support

+12% Healing Effect +10% Cooldown Reduction +6% Movement Speed

Inspire · Pull Yourself Together · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 3

54.6% WR1.5% uso

Flask of the Oasis

+12% Healing Effect +60 Magic Power +300 Extra Max HP +10% Cooldown Reduction

Item effects

Blessing: When casting a healing or shield skill, if the target's HP is below 35% or falls below 35% within 3s, they will get a (+100*Hero Level) shield that lasts 3s. When this effect triggers, it also reduces the cooldown of the caster's skills by 2s. This effect can only trigger once every 60s on the same target, and will not trigger on self-only healing and shield skills.

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Oracle

+850 Extra Max HP +20 Extra Physical Defense +20 Extra Magic Defense +10% Cooldown Reduction

Item effects

Bless: Received Shield and HP Regen effects are increased by 25%.

Emblem

Tank

+500 Extra Max HP +10 Extra Physical Defense +10 Extra Magic Defense +4 HP Regen

Inspire · Tenacity · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Sinergias

Due to her powerful defensive and CC abilities, Lolita is great at protecting Marksmen like Hanabi and Layla.

Vantagem contra

Lolita's shield makes her strong against heroes who rely on projectiles and ranged skills, such as Kimmy and Cyclops.

Cuidado contra

Lolita is countered by melee heroes with high burst damage like Ling and Paquito.

ABILITIES

Noumenon Energy Core

Every 6s to 3s (scales with Noumenon Blast level), the Noumenon Energy Core grants Lolita 20 (+2.5% Max HP) (+20% Total Magic Power) shield. When Lolita casts a skill, the Noumenon Energy Core grants Lolita and nearby allied heroes an extra shield. This shield can stack up to 3 times and lasts 30s.

Power Charge

CD: 10 Mana Cost: 70

Lolita dashes in the target direction. Her next Basic Attack within 4s will perform a short dash to the target, dealing 400 (+100% Total Physical Attack) Physical Damage and stunning them for 0.5s. This damage is doubled against Minions.

Guardian's Reflection

CD: 15 Mana Cost: 90

Lolita raises her shield and reflects all incoming ranged Basic Attacks and Projectiles in the direction of the shield for 3s. The shield will break after taking 1000 (+15% Max HP) damage. The damage and effects from the Unique Passives of an attacker's equipment will not apply to the shield and will not be reflected. This skill can be interrupted by high level control effects.

Noumenon Blast

CD: 55 Mana Cost: 100

Passive : Reduces the interval of Noumenon Energy Core by 1s each time this skill is upgraded. Active : Lolita begins charging for 2s while slowing enemies in a fan-shaped area by 60%. When the charging is complete or is stopped, Lolita slams her hammer on the ground, dealing up to 600 (+100% Total Physical Attack) Physical Damage to enemies in the area and stunning them for up to 2s (damage and stun duration scale with charge time). Use Again : Lolita immediately stops charging and slams her hammer on the ground.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    As a roamer, establish vision safely, track objectives and protect your team's carries.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.