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Natalia

Assassin · Jungling / Roaming

Natalia

Win rate

50.89%

Pick rate

0.27%

Ban rate

1.30%

Last 7 days · All ranks

BEST BUILDS · Jungling

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

59.1% WR13.3% uso

Blade of the Heptaseas

+15Physical Penetration +70 Extra Physical Attack +250 Extra Max HP

Item effects

Ambush: If no damage is taken or dealt within 5s (excluding from Minions or Creeps), the next Basic Attack will deal an additional 160 (+0.4 Total Physical Attack) Physical Damage and slow the target by 40% for 1.5s.

Berserker's Fury

+40% Crit Damage +65 Extra Physical Attack +25% Crit Chance

Item effects

Doom: Critical strikes grant 5% extra Physical Attack for 2s.

Great Dragon Spear

+70 Extra Physical Attack +10% Cooldown Reduction +20% Crit Chance

Item effects

Supreme Warrior: After casting an Ultimate, increase Movement Speed by 30% for 7.5s. This effect has a 15s cooldown.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Fatal · Master Assassin · Lethal Ignition

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

BUILD 2

59.0% WR11.1% uso

Blade of the Heptaseas

+15Physical Penetration +70 Extra Physical Attack +250 Extra Max HP

Item effects

Ambush: If no damage is taken or dealt within 5s (excluding from Minions or Creeps), the next Basic Attack will deal an additional 160 (+0.4 Total Physical Attack) Physical Damage and slow the target by 40% for 1.5s.

Berserker's Fury

+40% Crit Damage +65 Extra Physical Attack +25% Crit Chance

Item effects

Doom: Critical strikes grant 5% extra Physical Attack for 2s.

Malefic Roar

+60 Extra Physical Attack

Item effects

Armor Buster: Increase Physical Penetration by 30%. Breaker: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Fatal · Master Assassin · Lethal Ignition

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

BUILD 3

57.4% WR5.7% uso

Blade of the Heptaseas

+15Physical Penetration +70 Extra Physical Attack +250 Extra Max HP

Item effects

Ambush: If no damage is taken or dealt within 5s (excluding from Minions or Creeps), the next Basic Attack will deal an additional 160 (+0.4 Total Physical Attack) Physical Damage and slow the target by 40% for 1.5s.

Berserker's Fury

+40% Crit Damage +65 Extra Physical Attack +25% Crit Chance

Item effects

Doom: Critical strikes grant 5% extra Physical Attack for 2s.

Malefic Roar

+60 Extra Physical Attack

Item effects

Armor Buster: Increase Physical Penetration by 30%. Breaker: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Fatal · Weapons Master · Lethal Ignition

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

Sinergias

Natalia works best with heroes with high AOE damage such as Yi Sun-shin and Vexana. She can stay hidden while they poke the enemy, then pounce on targets that get low on HP.

Vantagem contra

Natalia counters squishy heroes who lack CC and burst like as Novaria and Irithel since they can't stop Natalia's burst damage.

Cuidado contra

Natalia is countered by heroes who can restrict her mobility like Minsitthar and Kaja since they can easily shutdown her main advantage.

ABILITIES

Assassin Instinct

If Natalia stays in a bush without taking damage for 1s, she will enter Camouflage state and gain 15% Movement Speed. In this state, Natalia's next Basic Attack will teleport her behind her target and deal 200 (+110% Total Physical Attack) Physical Damage while silencing the target for 0.25s. Dealing damage, taking damage or using skills will immediately end the Camouflage state, but her next Basic Attack will remain enhanced for another 1s. Natalia's base Crit Damage is reduced to 150%, but her damage to Creeps is increased to 150%.

Claw Dash

CD: 10

Natalia dashes in the target direction, dealing 250 (+50% Total Physical Attack) Physical Damage to enemies in her path. After hitting an enemy, she can cast this skill again within 5s.

Smoke Bomb

CD: 12

Natalia releases a Smoke Bomb at her location, slowing enemies within by 25% while Natalia becomes immune to enemy Basic Attacks for 4s.

The Hunt

CD: 3

Passive : Natalia gains 15% Crit Chance. Active : Natalia immediately enters the Assassin Instinct state. She can store up to 2 Ultimate charges, and each charge has a recharge time of 30s. Killing creeps reduces the remaining recharge time by 50% of the full recharge time.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In the jungle, track Turtle and Lord timers and save Retribution to contest objectives.

  2. 2

    As a roamer, establish vision safely, track objectives and protect your team's carries.

  3. 3

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  4. 4

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.