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Kagura

Mage · Mid Lane

Kagura

Win rate

51.95%

Pick rate

0.67%

Ban rate

1.15%

Last 7 days · All ranks

BEST BUILDS · Mid Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

58.4% WR2.2% uso

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Divine Glaive

+40% Magic Penetration +60 Magic Power

Item effects

Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

Holy Crystal

+165 Magic Power

Item effects

Mystery: Gains 21%-35% extra Magic Power (scales with level).

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Rupture · Weapons Master · Lethal Ignition

Spell

Flameshot

Fire a Flaming Shot in the target direction, knocking back nearby enemies and dealing 200 (+0.5 Total Magic Power) -680 (+1.7 Total Magic Power) Magic Damage (scales with flying distance) to the first enemy hero or creep hit.

BUILD 2

58.4% WR1.5% uso

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Divine Glaive

+40% Magic Penetration +60 Magic Power

Item effects

Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

Lightning Truncheon

+75 Magic Power +400 Mana +10% Cooldown Reduction

Item effects

Resonate: Every 6s, the next skill echoes, dealing 255 (+0.85 Total Magic Power) extra Magic Damage to all enemies in range.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Rupture · Weapons Master · Impure Rage

Spell

Flameshot

Fire a Flaming Shot in the target direction, knocking back nearby enemies and dealing 200 (+0.5 Total Magic Power) -680 (+1.7 Total Magic Power) Magic Damage (scales with flying distance) to the first enemy hero or creep hit.

BUILD 3

54.4% WR2.7% uso

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Divine Glaive

+40% Magic Penetration +60 Magic Power

Item effects

Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

Wishing Lantern

+75 Magic Power +400 Mana +10% Cooldown Reduction

Item effects

Butterfly Goddess: For every 900 Magic Damage dealt to an enemy hero (calculated before Damage Reduction), a Butterfly Goddess is summoned to attack the enemy hero, dealing Magic Damage equal to 8% of their current HP.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Rupture · Bargain Hunter · Lethal Ignition

Spell

Flameshot

Fire a Flaming Shot in the target direction, knocking back nearby enemies and dealing 200 (+0.5 Total Magic Power) -680 (+1.7 Total Magic Power) Magic Damage (scales with flying distance) to the first enemy hero or creep hit.

Sinergias

Kagura works well with tank heroes with strong CC skills that allow her to deal more damage with her Ultimate, such as Atlas and Tigreal.

Vantagem contra

Kagura's Ultimate can deal high burst damage, making her strong against back-row heroes with no dash or blink, such as Layla and Eudora.

Cuidado contra

Kagura is countered by heroes with more than one control immunity abilities that allow them to escape her various CC skills, heroes like Joy and Martis are good examples.

ABILITIES

Yin Yang Gathering

Upon retrieving the Seimei Umbrella , Kagura gains a 450 (+80% Total Magic Power) shield, stuns nearby enemies for 0.5s, and slows them by 60% for 1s. Cooldown: 4.5s.

Seimei Umbrella Open

CD: 5 Mana Cost: 45

Kagura sends the Seimei Umbrella to the target location, dealing 365 (+105% Total Magic Power) Magic Damage to enemies in its path and slowing them by 60% for 0.5s. The Umbrella will automatically return to Kagura when she's too far away. This skill deals 130% damage to non-hero enemies.

Rasho Umbrella Flee

CD: 12 Mana Cost: 55

Kagura removes all debuffs on her and leaps in the target direction, while leaving the Seimei Umbrella behind.

Yin Yang Overturn

CD: 36 Mana Cost: 60

Kagura invokes the power of the Seimei Umbrella , dealing 250 (+95% Total Magic Power) Magic Damage to nearby enemies, knocking them back, and slowing them by 60% for 0.5s.

Yin Yang Gathering

Upon retrieving the Seimei Umbrella , Kagura gains a 450 (+80% Total Magic Power) shield, stuns nearby enemies for 0.5s, and slows them by 60% for 1s. Cooldown: 4.5s.

Seimei Umbrella Open

CD: 5 Mana Cost: 45

Kagura sends the Seimei Umbrella to the target location, dealing 365 (+105% Total Magic Power) Magic Damage to enemies in its path and slowing them by 60% for 0.5s. The Umbrella will automatically return to Kagura when she's too far away. This skill deals 130% damage to non-hero enemies.

Rasho Umbrella Flee

CD: 12 Mana Cost: 55

Kagura teleports to the Seimei Umbrella 's location and retrieves it, dealing 300 (+90% Total Magic Power) Magic Damage to the nearby enemies.

Yin Yang Overturn

CD: 36 Mana Cost: 60

Kagura resets the cooldown of Seimei Umbrella Open , dealing 235 (+60% Total Magic Power) Magic Damage to enemies around the Seimei Umbrella and slowing them by 60%. After 1.5s, enemy heroes around the umbrella are pulled to the center and take 480 (+155% Total Magic Power) Magic Damage .

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In mid, clear the wave before rotating; follow your jungler without losing lane experience.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.