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Lapu-Lapu

Fighter · Exp Lane

Lapu-Lapu

Win rate

48.60%

Pick rate

0.34%

Ban rate

0.28%

Last 7 days · All ranks

BEST BUILDS · Exp Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

59.2% WR4.0% uso

Hunter Strike

+15Physical Penetration +80 Extra Physical Attack +10% Cooldown Reduction

Item effects

Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Queen's Wings

+750 Extra Max HP +30 Adaptive Attack +10% Cooldown Reduction +10% Spell Vamp

Item effects

Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3s and reduces skill cooldowns by 2s. The effect has a 60s cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Thrill · Festival of Blood · Brave Smite

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 2

57.1% WR4.0% uso

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Hunter Strike

+15Physical Penetration +80 Extra Physical Attack +10% Cooldown Reduction

Item effects

Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).

Queen's Wings

+750 Extra Max HP +30 Adaptive Attack +10% Cooldown Reduction +10% Spell Vamp

Item effects

Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3s and reduces skill cooldowns by 2s. The effect has a 60s cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Thrill · Festival of Blood · Brave Smite

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 3

56.4% WR10.1% uso

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Queen's Wings

+750 Extra Max HP +30 Adaptive Attack +10% Cooldown Reduction +10% Spell Vamp

Item effects

Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3s and reduces skill cooldowns by 2s. The effect has a 60s cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Oracle

+850 Extra Max HP +20 Extra Physical Defense +20 Extra Magic Defense +10% Cooldown Reduction

Item effects

Bless: Received Shield and HP Regen effects are increased by 25%.

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Thrill · Festival of Blood · Brave Smite

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Sinergias

Lapu-Lapu works well with heroes who can pull enemies together, like Tigreal and Atlas, to allow his AOE skills to hit more targets and get more Damage Reduction from his 2nd Skill in Great Sword stance by hitting more heroes.

Vantagem contra

Lapu-Lapu is strong against squishy heroes who lack movement abilities, such as Layla and Eudora, because he has high burst damage and can use his mobility to get on top of them.

Cuidado contra

Lapu-Lapu is countered by agile Marksmen who can knock him away, such as Lesley and Moskov. They can speed up or blink to avoid Lapu-Lapu's Ultimate, and use knockback effects to interrupt his 1st Skill in Great Sword stance or to keep him away.

ABILITIES

Homeland Defender

Lapu-Lapu accumulates 10 Bravery Blessing each time he deals damage (halved for damage dealt to non-hero units). When Bravery Blessing is full, Lapu-Lapu's next Basic Attack will make him dash toward the target, dealing (+150% Total Physical Attack) Physical Damage (cannot Crit) and granting him a shield that absorbs 250 (+65*Hero Level) damage for 2.5s.

Justice Blades

CD: 6

Lapu-Lapu releases two boomerangs in the target direction, each boomerang dealing 140 (+50% Total Physical Attack) Physical Damage to enemies hit on its way out and back. Enemies hit by both boomerangs take 50% damage from the second hit.

Jungle Warrior

CD: 10

Lapu-Lapu dashes in the target direction, dealing 100 (+50% Total Physical Attack) Physical Damage to enemies along the way.

Bravest Fighter

CD: 30

Lapu-Lapu leaps to the target location while combining his twin blades into one, dealing 300 (+80% Total Physical Attack) Physical Damage to nearby enemies upon landing and slowing them by 60% for 1s. (This skill cannot be interrupted.) Lapu-Lapu gains 3 times the Bravery Blessing from this skill and skills in transformed state. For the next 10s, Lapu-Lapu enters Great Sword stance and gains enhanced skills, 30 , and his Basic Attack damage is increased to 120%.

Homeland Defender

Lapu-Lapu accumulates 10 Bravery Blessing each time he deals damage (halved for damage dealt to non-hero units). When Bravery Blessing is full, Lapu-Lapu's next Basic Attack will make him dash toward the target, dealing (+150% Total Physical Attack) Physical Damage (cannot Crit) and granting him a shield that absorbs 250 (+65*Hero Level) damage for 2.5s.

Land Shaker

CD: 10

Lapu-Lapu channels for 0.7s, slowing enemies in the target direction by 60%. He then slams his heavy sword to the ground, dealing 250 (+100% Total Physical Attack) Physical Damage to enemies hit and stunning them for 1s. (This skill can only be interrupted by Suppression.)

Storm Sword

CD: 6

Lapu-Lapu whirls his heavy sword, dealing 250 (+100% Total Physical Attack) Physical Damage to nearby enemies. When hitting an enemy hero, Lapu-Lapu gains 20% Damage Reduction, plus an additional 8% for each extra enemy hero hit, lasting 3s.

Raging Slash

CD: 40

Lapu-Lapu swings his heavy sword 3 times. The first two attacks deal 345 (+160% Total Physical Attack) Physical Damage each, while the third deals 440 (+210% Total Physical Attack) Physical Damage to enemies in a large area. Lapu-Lapu gains Control Immunity during this process and can change his attack direction and move a short distance on each attack.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In EXP Lane, manage the wave before rotating and pressure the opposite side when your team contests an objective.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.