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Gusion

Assassin · Jungling

Gusion

Win rate

48.23%

Pick rate

1.39%

Ban rate

4.48%

Last 7 days · All ranks

BEST BUILDS · Jungling

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

56.9% WR4.6% uso

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Holy Crystal

+165 Magic Power

Item effects

Mystery: Gains 21%-35% extra Magic Power (scales with level).

Lightning Truncheon

+75 Magic Power +400 Mana +10% Cooldown Reduction

Item effects

Resonate: Every 6s, the next skill echoes, dealing 255 (+0.85 Total Magic Power) extra Magic Damage to all enemies in range.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Rupture · Seasoned Hunter · Lethal Ignition

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

BUILD 2

54.4% WR4.7% uso

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Sky Piercer

+60 Adaptive Attack +15 Movement Speed

Item effects

Lethality: After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lethality for each kill and loses 30% of current stack(s) for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up to 80 times.

Holy Crystal

+165 Magic Power

Item effects

Mystery: Gains 21%-35% extra Magic Power (scales with level).

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Rupture · Seasoned Hunter · Impure Rage

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

BUILD 3

51.6% WR5.6% uso

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Lightning Truncheon

+75 Magic Power +400 Mana +10% Cooldown Reduction

Item effects

Resonate: Every 6s, the next skill echoes, dealing 255 (+0.85 Total Magic Power) extra Magic Damage to all enemies in range.

Divine Glaive

+40% Magic Penetration +60 Magic Power

Item effects

Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Rupture · Seasoned Hunter · Impure Rage

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

Sinergias

Gusion works well with heroes with strong opening CC, which will allow him to hit the target more easily with his 1st Skill, such as Vexana and Pharsa.

Vantagem contra

Gusion is strong against squishy heroes who lack movement abilities, so that Gusion can easily chase them down. Like Layla and Hanabi.

Cuidado contra

Gusion is countered by tank heroes with good single-target CC. Once controlled by them, Gusion will have a hard time escaping. Such as Franco and Kaja.

ABILITIES

Dagger Specialist

Each skill cast adds a rune to Gusion's dagger (stacks up to 4 times). Each stack enhances Gusion's next Basic Attack to deal additional damage equal to 3% of the target's and recover 50 (+25% Total Magic Power) HP for himself.

Sword Spike

CD: 9 Mana Cost: 50

Gusion throws a dagger in the target direction, dealing 200 (+50% Total Magic Power) Magic Damage to the first enemy hit and marking them. Use Again : Gusion moves behind the marked enemy, dealing 200 (+100% Total Magic Power) Magic Damage to them. This skill cannot be interrupted while Gusion is moving behind the marked enemy.

Shadowblade Slaughter

CD: 9 Mana Cost: 60

Gusion throws a volley of daggers in the target direction, each dealing 100 (+40% Total Magic Power) Magic Damage to enemies hit and slowing them by 6% for 2s (when hit by multiple daggers, the slow effect can stack up to 30%). Use Again : Gusion recalls the daggers, each dealing 65 (+40% Total Magic Power) Magic Damage to enemies in its path.

Incandescence

CD: 24 Mana Cost: 100

Gusion dashes to the target location, resetting the cooldowns of Sword Spike and Shadowblade Slaughter . If Shadowblade Slaughter was cast once before the reset, Gusion can throw another five daggers on his next Shadowblade Slaughter cast, and recall a total of ten daggers afterward. Use Again : Gusion dashes a short distance in the target direction.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In the jungle, track Turtle and Lord timers and save Retribution to contest objectives.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.