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All heroes
Belerick

Tank · Roaming

Belerick

Win rate

52.26%

Pick rate

1.74%

Ban rate

56.34%

Last 7 days · All ranks

BEST BUILDS · Roaming

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

60.5% WR2.5% uso

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Chastise Pauldron

+900 Extra Max HP +40 Extra Physical Defense

Item effects

Chastise: Taking damage will reduce the Attack Speed and Attack Speed cap of the attacker to 75% of normal for 2s. Redemption: When incoming damage reduces HP below 30%, recover 20% Max HP over the next 2s. This effect has a 60s cooldown.

Guardian Helmet

+1800 Extra Max HP +20 HP Regen

Item effects

Recovery: After 5s out of combat, recover (+0.025 Total HP) HP per second. Defender: Upon taking more than 500 damage in a single instance, recover 30 (+0.003 Total HP) % HP from the excess damage beyond that amount.

Emblem

Tank

+500 Extra Max HP +10 Extra Physical Defense +10 Extra Magic Defense +4 HP Regen

Vitality · Tenacity · Brave Smite

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 2

60.3% WR2.6% uso

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Chastise Pauldron

+900 Extra Max HP +40 Extra Physical Defense

Item effects

Chastise: Taking damage will reduce the Attack Speed and Attack Speed cap of the attacker to 75% of normal for 2s. Redemption: When incoming damage reduces HP below 30%, recover 20% Max HP over the next 2s. This effect has a 60s cooldown.

Guardian Helmet

+1800 Extra Max HP +20 HP Regen

Item effects

Recovery: After 5s out of combat, recover (+0.025 Total HP) HP per second. Defender: Upon taking more than 500 damage in a single instance, recover 30 (+0.003 Total HP) % HP from the excess damage beyond that amount.

Emblem

Tank

+500 Extra Max HP +10 Extra Physical Defense +10 Extra Magic Defense +4 HP Regen

Vitality · Tenacity · Brave Smite

Spell

Revitalize

Summon a Healing Spring that surrounds the hero and lasts 4s, restoring 2.5% Max HP every 0.4s to affected allied heroes (including self), and increasing Shield and HP Regen effects received by 25% (this effect cannot stack).

BUILD 3

59.6% WR2.2% uso

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Chastise Pauldron

+900 Extra Max HP +40 Extra Physical Defense

Item effects

Chastise: Taking damage will reduce the Attack Speed and Attack Speed cap of the attacker to 75% of normal for 2s. Redemption: When incoming damage reduces HP below 30%, recover 20% Max HP over the next 2s. This effect has a 60s cooldown.

Guardian Helmet

+1800 Extra Max HP +20 HP Regen

Item effects

Recovery: After 5s out of combat, recover (+0.025 Total HP) HP per second. Defender: Upon taking more than 500 damage in a single instance, recover 30 (+0.003 Total HP) % HP from the excess damage beyond that amount.

Emblem

Tank

+500 Extra Max HP +10 Extra Physical Defense +10 Extra Magic Defense +4 HP Regen

Vitality · Tenacity · Brave Smite

Spell

Vengeance

For 3s, gain 35% Damage Reduction and deal 35% Magic Damage back to the attacker each time you receive damage.

Sinergias

Belerick works well with heroes who can dish out a lot of damage against enemies CC'd by his taunt, such as Miya and Natan.

Vantagem contra

Belerick excels at controlling enemies at close range, making him a great counter against squishy Assassins who need to get close to deal damage, like Lancelot and Ling.

Cuidado contra

Belerick is countered by heroes with long-range attacks like Valir and Xavier.

ABILITIES

Deadly Thorns

Whenever Belerick takes 50 or more damage, he has a 25% chance to shoot the nearest enemy unit, dealing 55 (+5*Hero Level) (+ 1.8% of his ) Magic Damage (scales with level). This attack can be triggered once every 0.4s. His HP obtained from equipment and emblems is increased by 30%.

Ancient Seed

CD: 8 Mana Cost: 60

Belerick releases vines in a designated direction, dealing 200 (+50% Total Magic Power) Magic Damage to enemies along the path and slowing them by 25%. Ancient Seeds left by the vines will erupt into thorns after 0.8s, dealing 200 (+50% Total Magic Power) Magic Damage to enemies on the path and taunting them for 1.2s. Deals 80% extra damage against Minions.

Nature's Strike

CD: 14 Mana Cost: 60

Belerick gains 80% Movement Speed (decays over 2s) and enhances his next Basic Attack. The enhanced Basic Attack deals 300 (+60% Total Magic Power) Magic Damage and slows the target by 60% for 1.4s. Belerick also recovers HP equal to 240 + 10% of his . Each time Deadly Thorns is triggered, this skill's cooldown is reduced by 1s.

Wrath of Dryad

CD: 50 Mana Cost: 150

Belerick conjures spreading vines around him, dealing 100 (+30% Total Magic Power) Magic Damage to enemies in the area 4 times, taunting and slowing them for 1.5s.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    As a roamer, establish vision safely, track objectives and protect your team's carries.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.