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ITEM GUIDE

173 shop items

Official effects and base values. Spirit scaling and hero modifiers can change the final values in a match.

173 items found

Weapon56

Tier 1 · Passive

Close Quarters

800 souls

Deal additional Weapon Damage when in close range to your target.

+20% Melee Resist+20% Weapon Damage
Tier 1 · Passive

Extended Magazine

800 souls

+30% Max Ammo · +8% Weapon Damage

+30% Max Ammo+8% Weapon Damage
Tier 1 · Passive

Headshot Booster

800 souls

Your next headshot against an enemy Hero deals bonus weapon damage.

+30 Bonus Health+45 Head Shot Bonus Damage
Tier 1 · Passive

High-Velocity Rounds

800 souls

+60% Bullet Velocity · +8% Weapon Damage

+60% Bullet Velocity+8% Weapon Damage
Tier 1 · Passive

Monster Rounds

800 souls

+25% Weapon Damage vs. NPCs · +25% Bullet Resist vs. NPCs · +1 Out of Combat Regen

+25% Weapon Damage vs. NPCs+25% Bullet Resist vs. NPCs
Tier 1 · Passive

Rapid Rounds

800 souls

+9% Fire Rate

+9% Fire Rate
Tier 1 · Passive

Restorative Shot

800 souls

Your next bullet will heal you based on what target you hit.

+6% Weapon Damage50 Healing From Heroes
Tier 2 · Passive

Active Reload

1,600 souls

While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.

+20% Max Ammo+25% Fire Rate
Tier 2 · Active

Fleetfoot

1,600 souls

Removes the Move Speed penalty while shooting.

+6% Weapon Damage35% Slide Distance
Tier 2 · Passive

Intensifying Magazine

1,600 souls

Increases Weapon Damage as you continuously fire your weapon.

+20% Max Ammo45% Max Weapon Damage
Tier 2 · Passive

Kinetic Dash

1,600 souls

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

+1 Stamina+12% Stamina Recovery
Tier 2 · Passive

Long Range

1,600 souls

Deal additional Weapon Damage when beyond a minimum distance from your target.

+8% Weapon Fall-off Range+0.75m Sprint Speed
Tier 2 · Passive

Melee Charge

1,600 souls

Your next Heavy Melee attack against an enemy deals increased damage.

50% Heavy Melee Distance+10% Melee Damage
Tier 2 · Passive

Mystic Shot

1,600 souls

Your next bullet deals bonus spirit damage.

7 Spirit Power+40 Spirit Damage
Tier 2 · Passive

Opening Rounds

1,600 souls

Your attacks have additional Weapon Damage against enemies above 50% health.

+60% Bullet Velocity+8% Weapon Damage
Tier 2 · Passive

Recharging Rush

1,600 souls

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

+20% Max Ammo+10% Weapon Damage
Tier 2 · Passive

Slowing Bullets

1,600 souls

Your bullets build up a Movement Slow on enemies.

24% Move Speed-20% Dash Distance
Tier 2 · Passive

Spirit Shredder

1,600 souls

Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.

-8% Spirit Resist+10% Spirit Lifesteal
Tier 2 · Active

Split Shot

1,600 souls

Make your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot.

5 Weapon Multishot8% Weapon Damage per Stack
Tier 2 · Passive

Stalker

1,600 souls

Dealing weapon damage at close range opens a wound and grants you bonus move speed. Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.

-50% Footstep Sound Distance+50 Bonus Health
Tier 2 · Passive

Swift Striker

1,600 souls

+20% Fire Rate · +0.75m Sprint Speed

+20% Fire Rate+0.75m Sprint Speed
Tier 2 · Passive

Titanic Magazine

1,600 souls

+100% Max Ammo · +14% Weapon Damage

+100% Max Ammo+14% Weapon Damage
Tier 2 · Passive

Weakening Headshot

1,600 souls

Landing a Headshot reduces their Bullet Resist.

+60 Bonus Health-12% Bullet Resist
Tier 3 · Active

Alchemical Fire

3,200 souls

Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist. 50% less effective vs non-heroes.

10 Spirit Power45 Damage Per Second
Tier 3 · Passive

Ballistic Enchantment

3,200 souls

Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

+20% Weapon Damage per Stack+22% Ability Range
Tier 3 · Passive

Berserker

3,200 souls

Your Weapon Damage increases as you take sustained damage.

+8% Bullet Resist+7% Weapon Damage per Stack
Tier 3 · Active

Blood Tribute

3,200 souls

Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.

+8% Debuff Resist+8% Spirit Resist
Tier 3 · Passive

Burst Fire

3,200 souls

Briefly gain Fire Rate and Move Speed when one of your bullets hits a hero.

50% Slide Distance+10% Fire Rate
Tier 3 · Active

Cultist Sacrifice

3,200 souls

Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.

+2 Out of Combat Regen+30% Weapon Damage vs. NPCs
Tier 3 · Passive

Escalating Resilience

3,200 souls

Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.

+35% Max Ammo+75 Bonus Health
Tier 3 · Passive

Express Shot

3,200 souls

Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.

+60% Bullet Velocity+8% Weapon Damage
Tier 3 · Passive

Headhunter

3,200 souls

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

+5% Weapon Damage+50 Bonus Health
Tier 3 · Active

Heroic Aura

3,200 souls

Provides Bullet Resist to nearby friendly units.

+1.5m Sprint Speed+17% Bullet Resist
Tier 3 · Passive

Hollow Point

3,200 souls

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

+4.5 Out of Combat Regen+125 Bonus Health
Tier 3 · Passive

Hunter's Aura

3,200 souls

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.

+100 Bonus Health+0.75m Sprint Speed
Tier 3 · Passive

Point Blank

3,200 souls

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

+75 Bonus Health+30% Melee Resist
Tier 3 · Active

Shadow Weave

3,200 souls

Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.

+5 Out of Combat Regen+2m Sprint Speed
Tier 3 · Passive

Sharpshooter

3,200 souls

Deal additional Weapon Damage when beyond a minimum distance from your target.

+20% Weapon Fall-off Range+25% Weapon Zoom
Tier 3 · Passive

Spirit Rend

3,200 souls

Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.

+75 Bonus Health-8% Spirit Resist
Tier 3 · Passive

Tesla Bullets

3,200 souls

Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.

33 Shock Damage15% Proc Chance
Tier 3 · Passive

Toxic Bullets

3,200 souls

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.

1.9% DPS Bleed Damage-35% Incoming Healing
Tier 3 · Passive

Weighted Shots

3,200 souls

Your bullets build up a Movement Slow on enemies.

+30% Weapon Damage+22% Debuff Resist
Tier 4 · Passive

Armor Piercer

6,400 souls

Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.

+60% Bullet Velocity+8% Weapon Damage
Tier 4 · Active

Capacitor

6,400 souls

Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.

+5% Fire Rate43 Shock Damage
Tier 4 · Passive

Crippling Headshot

6,400 souls

Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.

+125 Bonus Health-16% Bullet Resist
Tier 4 · Passive

Crushing Fists

6,400 souls

Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned.

60% Heavy Melee Distance+22% Melee Damage
Tier 4 · Passive

Frenzy

6,400 souls

While you are below 50% health, you gain stat bonuses for a duration and existing debuffs on you are reduced.

+160 Bonus Health+15% Fire Rate
Tier 4 · Passive

Glass Cannon

6,400 souls

Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.

+80% Weapon Damage-13% Max Health
Tier 4 · Passive

Lucky Shot

6,400 souls

Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit. Bonus damage cannot Crit.

+30% Max Ammo100% Bonus Weapon Damage
Tier 4 · Passive

Ricochet

6,400 souls

Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.

+18% Fire Rate65% Ricochet Damage
Tier 4 · Passive

Silencer

6,400 souls

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

+12% Spirit Resist-25% Spirit Damage Reduction
Tier 4 · Passive

Spellslinger

6,400 souls

While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.

+5% Ability Cooldown Reduction+11% Fire Rate
Tier 4 · Passive

Spiritual Overflow

6,400 souls

Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.

+13% Ability Duration+13% Spirit Lifesteal
Tier 5 · Passive

Haunting Shot

9,999 souls

Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals bonus spirit damage based on the target's current Health. The bullet is larger and penetrates through targets.

10% Current Health Damage-40% Damage Penalty
Tier 5 · Passive

Infinite Rounds

9,999 souls

You have infinite ammo.

+200% Bullet Velocity+35% Fire Rate
Tier 5 · Passive

Runed Gauntlets

9,999 souls

Every time you land a heavy melee, your existing cooldowns get reduced.

150% Heavy Melee Distance+50% Melee Resist

Vitality61

Tier 1 · Passive

Extra Health

800 souls

+210 Bonus Health

+210 Bonus Health
Tier 1 · Passive

Extra Regen

800 souls

+2.5 Health Regen · +1.5 Out of Combat Regen

+2.5 Health Regen+1.5 Out of Combat Regen
Tier 1 · Passive

Extra Stamina

800 souls

+1 Stamina · +12% Stamina Recovery

+1 Stamina+12% Stamina Recovery
Tier 1 · Active

Grit

800 souls

Gain a Barrier for a short duration.

+1.0 Out of Combat Regen200 Barrier
Tier 1 · Active

Healing Rite

800 souls

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

300 Total HP Regen+2m Sprint Speed
Tier 1 · Passive

Melee Lifesteal

800 souls

Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.

+12% Melee Damage100 Heal on Melee Hit
Tier 1 · Passive

Rebuttal

800 souls

On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.

1.75s Parry Cooldown+18% Melee Resist
Tier 1 · Passive

Sprint Boots

800 souls

+2.0m Sprint Speed · +2 Out of Combat Regen

+2.0m Sprint Speed+2 Out of Combat Regen
Tier 2 · Passive

Battle Vest

1,600 souls

While you are above 65% health, gain weapon damage and bonus fire rate.

+18% Bullet Resist+3 Out of Combat Regen
Tier 2 · Passive

Bullet Lifesteal

1,600 souls

+13% Bullet Lifesteal · +90 Bonus Health · +6% Weapon Damage

+13% Bullet Lifesteal+90 Bonus Health
Tier 2 · Passive

Debuff Reducer

1,600 souls

Reduces the duration of all negative effects applied to you.

+90 Bonus Health+25% Debuff Resist
Tier 2 · Passive

Enchanter's Emblem

1,600 souls

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

+18% Spirit Resist+2 Out of Combat Regen
Tier 2 · Passive

Enduring Speed

1,600 souls

Reduces the effect of enemy Move Speed penalties.

+2.0m m Move Speed+2 Out of Combat Regen
Tier 2 · Active

Guardian Ward

1,600 souls

Provide the target with a Barrier and temporary Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.

+8% Ability Range+1.5 Out of Combat Regen
Tier 2 · Passive

Healbane

1,600 souls

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

+7 Spirit Power-35% Incoming Healing
Tier 2 · Passive

Healing Booster

1,600 souls

Increases the effectiveness of your healing.

+3 Health Regen+1 Out of Combat Regen
Tier 2 · Passive

Reactive Barrier

1,600 souls

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

+1.0 Out of Combat Regen325 Barrier
Tier 2 · Active

Restorative Locket

1,600 souls

When an enemy uses an ability within 32mm range from you, store one Restoration Stack. Consume all stacks to heal yourself and replenish up to 3 stamina based on how many stacks you have.

+8% Spirit Resist16 Heal Per Stack
Tier 2 · Active

Return Fire

1,600 souls

Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.

65% Bullet Damage Returned25% Spirit Damage Returned
Tier 2 · Passive

Spirit Lifesteal

1,600 souls

+13% Spirit Lifesteal · +90 Bonus Health · +6 Spirit Power

+13% Spirit Lifesteal+90 Bonus Health
Tier 2 · Passive

Spirit Shielding

1,600 souls

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

+2.5 Out of Combat Regen300 Barrier
Tier 2 · Passive

Trophy Collector

1,600 souls

Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.

-15% Weapon Damage vs. NPCs+2.0m Sprint Speed
Tier 2 · Passive

Weapon Shielding

1,600 souls

Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.

+2.5 Out of Combat Regen300 Barrier
Tier 3 · Passive

Bullet Resilience

3,200 souls

When below 50% health, gain additional Bullet Resist.

+30% Bullet Resist+3 Out of Combat Regen
Tier 3 · Passive

Counterspell

3,200 souls

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

+50 Bonus Health+5 Spirit Power
Tier 3 · Active

Dispel Magic

3,200 souls

Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. Cannot be used while Stunned or Slept.

+10% Spirit Resist250 HP Healed On Activate
Tier 3 · Passive

Fortitude

3,200 souls

After not taking damage for a period, gain health regen.

+375 Bonus Health+10 s Restore Delay
Tier 3 · Active

Fury Trance

3,200 souls

Grants Fire Rate, Spirit Resistance and Move Speed, and removes the Move Speed penalty while shooting, but Silences you and disables stamina usage and regeneration.

+14% Bullet Lifesteal+100 Bonus Health
Tier 3 · Active

Healing Nova

3,200 souls

Heal yourself and nearby allies.

+5% Ability Range8 Spirit Power
Tier 3 · Passive

Lifestrike

3,200 souls

Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.

+16% Melee Damage+125 Bonus Health
Tier 3 · Active

Majestic Leap

3,200 souls

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster. Cannot be used for 5s if attacked by enemy Hero.

200 Barrier5s Interrupt Cooldown
Tier 3 · Active

Metal Skin

3,200 souls

Become immune to bullets.

+12% Bullet Resist-1.5m Active Movespeed Penalty
Tier 3 · Active

Rescue Beam

3,200 souls

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

+0.75m Sprint Speed+6% Ability Range
Tier 3 · Passive

Spirit Resilience

3,200 souls

When below 50% health, gain additional Spirit Resist.

+30% Spirit Resist+3 Out of Combat Regen
Tier 3 · Passive

Stamina Mastery

3,200 souls

Allows an additional use of Air Jump or Air Dash before landing.

+2 Stamina+18% Stamina Recovery
Tier 3 · Passive

Veil Walker

3,200 souls

Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.

+125 Bonus Health6 Spirit Power
Tier 3 · Active

Warp Stone

3,200 souls

Teleport straight ahead, gaining Bullet Resist.

11m Teleport Range+30% Bullet Resist
Tier 4 · Passive

Cheat Death

6,400 souls

When you would take lethal damage, instead become temporarily death immune and remove all non-stun debuffs. While death immune, you deal reduced damage and have reduced healing.

+200 Bonus Health+15% Bullet Resist
Tier 4 · Active

Colossus

6,400 souls

Grow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed.

25% Base Health+15% Weapon Damage
Tier 4 · Active

Divine Barrier

6,400 souls

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.

+10% Ability Range+1.5 Out of Combat Regen
Tier 4 · Passive

Diviner's Kevlar

6,400 souls

Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.

+15% Ability Duration+10% Ultimate Cooldown Reduction
Tier 4 · Passive

Healing Tempo

6,400 souls

Applying heal to yourself or an ally grants the target bonus fire rate and bonus move speed. Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.

+25% Outgoing Healing+10% Spirit Resist
Tier 4 · Passive

Indomitable

6,400 souls

The next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%.

+10% Bullet Resist+10% Spirit Resist
Tier 4 · Active

Infuser

6,400 souls

Gain Spirit Lifesteal and Spirit Power.

+13% Spirit Lifesteal+10% Spirit Resist
Tier 4 · Passive

Inhibitor

6,400 souls

Your bullets build up to reduce the target's outgoing damage and apply healing reduction.

+10% Weapon Damage+150 Bonus Health
Tier 4 · Passive

Juggernaut

6,400 souls

Enemies that shoot you have their Fire Rate slowed.

+50% Slow Resist+2.5m m Move Speed
Tier 4 · Passive

Leech

6,400 souls

Reduces the effect of enemy applied healing reduction.

+28% Spirit Lifesteal+28% Bullet Lifesteal
Tier 4 · Active

Phantom Strike

6,400 souls

Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.

+15% Weapon Damage+8 Spirit Power
Tier 4 · Passive

Plated Armor

6,400 souls

Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.

+130 Bonus Health30% Deflection Percent
Tier 4 · Passive

Siphon Bullets

6,400 souls

Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires.

+15% Weapon Damage+10% Bullet Resist
Tier 4 · Passive

Spellbreaker

6,400 souls

The next instance of high spirit damage you take is significantly reduced.

+18% Spirit Resist+25% Debuff Resist
Tier 4 · Active

Unstoppable

6,400 souls

Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.

+25% Debuff Resist+125 Bonus Health
Tier 4 · Active

Vampiric Burst

6,400 souls

Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.

+13% Bullet Lifesteal+10% Bullet Resist
Tier 4 · Passive

Witchmail

6,400 souls

Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.

+22% Spirit Resist+14 Spirit Power
Tier 5 · Active

Celestial Blessing

9,999 souls

Applies an extremely powerful cleanse that replenishes your allies globally.

60% Heal Amount+100% Stamina Recovery
Tier 5 · Passive

Cloak of Opportunity

9,999 souls

Block the next debuff that would apply movement lock, Stun, Chained, Immobilize, or Sleep and become Unstoppable. Also gain a Barrier and bonus move speed

500 Barrier+3m m Move Speed
Tier 5 · Passive

Electric Slippers

9,999 souls

When sliding, evade bullets, gain fire rate and deal damage to enemies around you. Cooldown is per target.

+2 Stamina80% Slide Distance
Tier 5 · Passive

Eternal Gift

9,999 souls

Periodically gain a random permanent stat buff.

2s Buff Frequency-70% Respawn Time
Tier 5 · Active

Nullification Burst

9,999 souls

Removes any positive buffs and prevents stamina usage and healing effects on enemies.

+40% Debuff Resist+300 Bonus Health
Tier 5 · Passive

Seraphim Wings

9,999 souls

When Airborne, You deal more damage and take reduced damage. Allows unlimited Air Dash and Jumping.

+120% Stamina Recovery-70% Gravity Scale
Tier 5 · Passive

Shadow Strike

9,999 souls

Go Invisible on Stamina use with no detection range. Doing a melee attack while invisible will cause you to steal bullet and spirit resistance from them and deal damage over time.

+3 Stamina+350 Bonus Health

Spirit56

Tier 1 · Passive

Extra Charge

800 souls

+1 Bonus Ability Charges · 7 Bonus Spirit Power for Charged Abilities

+1 Bonus Ability Charges7 Bonus Spirit Power for Charged Abilities
Tier 1 · Passive

Extra Spirit

800 souls

+10 Spirit Power

+10 Spirit Power
Tier 1 · Active

Golden Goose Egg

800 souls

Gain souls over time, as long as you are alive.

-15% Damage Penalty+1m Sprint Speed
Tier 1 · Passive

Mystic Burst

800 souls

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

40 Bonus Damage14s Charge-Up Time
Tier 1 · Passive

Mystic Expansion

800 souls

Imbue an ability to increase its range and effect radius.

+20% Ability Range
Tier 1 · Passive

Mystic Regeneration

800 souls

Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.

+50 Bonus Health4 HP/s Regeneration
Tier 1 · Active

Rusted Barrel

800 souls

Target an enemy to reduce their Fire Rate and Bullet Resistance.

+60 Bonus Health+0.5m Sprint Speed
Tier 1 · Passive

Spirit Strike

800 souls

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist. Cooldown is 2x longer for Light Melee hits.

40 Spirit Damage-6% Spirit Resist
Tier 2 · Passive

Arcane Surge

1,600 souls

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

+1 Stamina+12% Stamina Recovery
Tier 2 · Passive

Bullet Resist Shredder

1,600 souls

Reduces Bullet Resist on enemies when you deal spirit damage.

+9% Bullet Resist+9% Weapon Damage
Tier 2 · Active

Cold Front

1,600 souls

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

+6% Spirit Resist95 Damage
Tier 2 · Passive

Compress Cooldown

1,600 souls

Imbue an ability to reduce its Cooldown.

+18% Ability Cooldown Reduction
Tier 2 · Passive

Duration Extender

1,600 souls

Imbue an ability to increase its Duration.

+22% Ability Duration
Tier 2 · Passive

Improved Spirit

1,600 souls

+18 Spirit Power · +1.5 Out of Combat Regen

+18 Spirit Power+1.5 Out of Combat Regen
Tier 2 · Passive

Mystic Slow

1,600 souls

When the target takes spirit damage, they have their Move Speed reduced.

+50 Bonus Health+0.75m Sprint Speed
Tier 2 · Passive

Mystic Vulnerability

1,600 souls

When an enemy takes spirit damage, they have their spirit resist reduced.

+8% Spirit Resist-8% Spirit Resist
Tier 2 · Passive

Quicksilver Reload

1,600 souls

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

44 Damage+10% Fire Rate
Tier 2 · Active

Slowing Hex

1,600 souls

Slows movement of enemy target. Also Silences their movement-based items and abilities. Increases the target's gravity. Does not affect target's stamina usage.

+0.5m Sprint Speed16% Move Speed
Tier 2 · Active

Spirit Sap

1,600 souls

Target an enemy to reduce their Spirit Resist and Spirit Power.

+50 Bonus Health-9% Spirit Resist
Tier 2 · Passive

Suppressor

1,600 souls

When you deal spirit damage to enemies, you also reduce their Fire Rate.

+6 Spirit Power+8% Bullet Resist
Tier 3 · Active

Decay

3,200 souls

Inflict damage over time to a target, dealing damage based on their current health. Decay's damage is non-lethal and does not apply item procs.

+8 Spirit Power+65 Bonus Health
Tier 3 · Active

Disarming Hex

3,200 souls

Disarms enemy target and reduces their Bullet Resist.

+75 Bonus Health+0.75m Sprint Speed
Tier 3 · Passive

Greater Expansion

3,200 souls

Increases the range and effect radius of your abilities and items.

+10% Spirit Resist+30% Ability Range
Tier 3 · Active

Knockdown

3,200 souls

Apply a Stun after 2s. Stun duration is increased against airborne targets. Increases the target's gravity for the duration of the stun.

+75 Bonus Health+5% Ability Range
Tier 3 · Passive

Radiant Regeneration

3,200 souls

Heal and gain bonus Movement Speed for a short duration when you cast an ability.

+90 Bonus Health4 HP/s Regeneration
Tier 3 · Passive

Rapid Recharge

3,200 souls

+2 Bonus Ability Charges · +30% Faster Time Between Charges · 14% Cooldown Reduction For Charged Abilities · 14 Bonus Spirit Power for Charged Abilities

+2 Bonus Ability Charges+30% Faster Time Between Charges
Tier 3 · Active

Silence Wave

3,200 souls

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.

+50 Bonus Health75 Damage
Tier 3 · Passive

Spirit Snatch

3,200 souls

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power. Effects are reduced by 30% for Light Melee hits.

+7% Melee Damage+75 Bonus Health
Tier 3 · Passive

Superior Cooldown

3,200 souls

Reduces the Cooldown of your abilities.

+4 Out of Combat Regen+20% Ability Cooldown Reduction
Tier 3 · Passive

Superior Duration

3,200 souls

Increases the duration of your abilities and items.

+8% Bullet Resist+28% Ability Duration
Tier 3 · Passive

Surge of Power

3,200 souls

Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

+28 Imbued Ability Spirit Power20% Fire Rate Bonus
Tier 3 · Passive

Tankbuster

3,200 souls

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

+50 Bonus Health40 Damage
Tier 3 · Passive

Torment Pulse

3,200 souls

Periodically deals spirit damage to the closest two enemies nearby.

+100 Bonus Health+18% Melee Resist
Tier 4 · Active

Arctic Blast

6,400 souls

Release an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits. Slowed targets have their stamina regen frozen

+10% Spirit Resist175 Damage
Tier 4 · Passive

Boundless Spirit

6,400 souls

+15% Spirit Power · +30 Spirit Power · +75 Bonus Health · +4 Out of Combat Regen

+15% Spirit Power+30 Spirit Power
Tier 4 · Active

Cursed Relic

6,400 souls

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. Your own Damage Output is reduced for the duration.

55s Cooldown3.25s Duration
Tier 4 · Active

Echo Shard

6,400 souls

Reset the cooldown of the imbued non-ultimate ability. This item's cooldown is increased by the cooldown of the imbued ability.

+5% Spirit Resist+5% Bullet Resist
Tier 4 · Passive

Escalating Exposure

6,400 souls

Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.

-8% Spirit Resist On Spirit Damage+17% Spirit Resist
Tier 4 · Active

Ethereal Shift

6,400 souls

Instantly enter a void state and become Invulnerable for a short duration.

4.0s Duration+20 Spirit Power
Tier 4 · Active

Focus Lens

6,400 souls

Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.

+10% Fire Rate35% Damage On Expire
Tier 4 · Passive

Lightning Scroll

6,400 souls

Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay.

24% Move Speed on Spirit Damage+50 Bonus Health
Tier 4 · Active

Magic Carpet

6,400 souls

Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned.

+15% Ability Duration+125 Bonus Health
Tier 4 · Passive

Mercurial Magnum

6,400 souls

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

+20% Max Ammo+7 Spirit Power
Tier 4 · Passive

Mystic Reverb

6,400 souls

Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.

+8% Spirit Lifesteal50% Damage
Tier 4 · Active

Refresher

6,400 souls

Reset the cooldown of all your abilities and restore all your charges.

300s Cooldown
Tier 4 · Active

Scourge

6,400 souls

Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Existing debuffs on the target are reduced. Can be self cast.

+100 Bonus Health2.3% Max Health per second
Tier 4 · Passive

Spirit Burn

6,400 souls

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing. The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.

+6% Ability Range500 Damage Threshold
Tier 4 · Passive

Transcendent Cooldown

6,400 souls

Reduces the Cooldown of your abilities and items.

+4 Out of Combat Regen+25% Ability Cooldown Reduction
Tier 4 · Active

Vortex Web

6,400 souls

Throw a vacuum grenade, pulling all enemies into a small area and applying Slowing Hex. Alt Cast to Target Unit Directly.

+8% Ability Range+0.75m Sprint Speed
Tier 5 · Passive

Frostbite Charm

9,999 souls

Imbued ability has its Cooldown reduced and gains Spirit Power. When the ability deals damage, freeze the target and apply bonus damage. Cooldown is per target.

+50% Imbued Ability Cooldown Reduction+70 Imbued Ability Spirit Power
Tier 5 · Passive

Mystic Conduit

9,999 souls

Provides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.

+40% Ability Range+40% Ability Cooldown Reduction
Tier 5 · Active

Mystical Piano

9,999 souls

After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.

2s Daze Duration1.7s Stun Delay
Tier 5 · Passive

Omnicharge Signet

9,999 souls

Imbue any active non-ultimate ability with Bonus Ability Charges. Already charged abilities receive more bonus charges.

+70% Faster Time Between Charges30% Cooldown Reduction For Charged Abilities
Tier 5 · Active

Prism Blast

9,999 souls

You enter a void state and become untargetable and invincible for a short duration, during which lasers blast out and rotate around you.

270 Damage Per Second6.0s Duration
Tier 5 · Active

Shrink Ray

9,999 souls

Reduces Model Size and grants Move Speed to the target. Allows usage of tunnels in this mode. Can be self-cast.

-50% Model Scale+5.0m m Move Speed
Tier 5 · Active

Unstable Concoction

9,999 souls

Consume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by 50%.

30% Max Health Damage3.0s Stun Duration

Source: deadlock-api.com · 10/16/2026