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Ling

Assassin · Jungling

Ling

Win rate

52.38%

Pick rate

0.71%

Ban rate

0.81%

Last 7 days · All ranks

BEST BUILDS · Jungling

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

62.4% WR3.6% uso

Berserker's Fury

+40% Crit Damage +65 Extra Physical Attack +25% Crit Chance

Item effects

Doom: Critical strikes grant 5% extra Physical Attack for 2s.

Haas' Claws

+20% Lifesteal +40 Extra Physical Attack +15% Extra Attack Speed +20% Crit Chance

Item effects

Frenzy: Critical strikes grant 20% Attack Speed for 2s.

Blade of Despair

+160 Extra Physical Attack +5% Movement Speed

Item effects

Despair: Dealing damage to non-Minion enemies below 50% HP increases Physical Attack by 25% for 2s (takes effect before the damage is dealt).

Emblem

Marksman

+15% Extra Attack Speed +16 Adaptive Attack +5% Lifesteal

Fatal · Seasoned Hunter · War Cry

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

BUILD 2

59.2% WR10.7% uso

Berserker's Fury

+40% Crit Damage +65 Extra Physical Attack +25% Crit Chance

Item effects

Doom: Critical strikes grant 5% extra Physical Attack for 2s.

Haas' Claws

+20% Lifesteal +40 Extra Physical Attack +15% Extra Attack Speed +20% Crit Chance

Item effects

Frenzy: Critical strikes grant 20% Attack Speed for 2s.

Endless Battle

+60 Extra Physical Attack +250 Extra Max HP +10% Cooldown Reduction +5% Movement Speed +5 Mana Regen

Item effects

Divine Justice: After casting a skill, the next Basic Attack within 3s deals (+0.6 Total Physical Attack) extra True Damage and recovers 80 (+0.4 Total Physical Attack) HP (1.5s cooldown).

Emblem

Marksman

+15% Extra Attack Speed +16 Adaptive Attack +5% Lifesteal

Fatal · Seasoned Hunter · War Cry

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

BUILD 3

58.8% WR30.9% uso

Berserker's Fury

+40% Crit Damage +65 Extra Physical Attack +25% Crit Chance

Item effects

Doom: Critical strikes grant 5% extra Physical Attack for 2s.

Haas' Claws

+20% Lifesteal +40 Extra Physical Attack +15% Extra Attack Speed +20% Crit Chance

Item effects

Frenzy: Critical strikes grant 20% Attack Speed for 2s.

Endless Battle

+60 Extra Physical Attack +250 Extra Max HP +10% Cooldown Reduction +5% Movement Speed +5 Mana Regen

Item effects

Divine Justice: After casting a skill, the next Basic Attack within 3s deals (+0.6 Total Physical Attack) extra True Damage and recovers 80 (+0.4 Total Physical Attack) HP (1.5s cooldown).

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Fatal · Seasoned Hunter · War Cry

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

Sinergias

Ling works best with support heroes with CC abilities, that make Ling more flexible in different situations. Such as Angela and Khufra.

Vantagem contra

Ling's excellent pursuit abilities and high burst damage make him strong against squishy heroes, like Layla and Hanabi.

Cuidado contra

Ling is countered by heroes with strong single-target CC and high burst damage, as they can easily control Ling and burst him down. Such as Eudora and Jawhead.

ABILITIES

Cloud Walker

Ling's superb Lightness Skill allows him to leap among walls. He gains 4 extra Lightness Points per second when he's on a wall and 5 extra Lightness Points each time he deals damage. Ling gains 1.6 times Crit Chance from all sources but only has 140% Crit Damage.

Finch Poise

Passive : Ling's Crit Chance is increased by 2.5%. Active : Ling leaps onto the designated wall and enters the Half-Stealth state, restoring Lightness Points faster and gaining 30% Movement Speed. Taking damage causes him to leave Half-Stealth . Being controlled makes him fall to the ground and slows him by 30% for 2s. When he uses this skill to jump from one wall to another, it does not trigger cooldown and refreshes Half-Stealth .

Defiant Sword

CD: 2.5 Energy Cost: 35

Ling charges in the target direction and stabs nearby enemies, dealing them 300 (+50% Total Physical Attack) Physical Damage . If Ling casts this skill when he's on the wall (no energy cost), he'll dash to the target location on the ground, dealing 300 (+50% Total Physical Attack) Physical Damage to enemies in the area and slowing them by 30% for 1.5s. Defiant Sword is regarded as Basic Attack.

Tempest of Blades

CD: 52

Ling leaps into the air, becoming invincible and gaining 10% extra Movement Speed for 1.5s. He ignores obstacles when in the air. He then lands on the ground, dealing 250 (+100% Total Physical Attack) Physical Damage to enemies in the area and slowing them by 40% for 1.5s, knocking those in the center airborne for 1s, and creating a Sword Field for 8s. Four Tempest of Blades will also appear on the edge of the Sword Field. Ling can touch them to reduce the cooldown of Finch Poise by 4s, reset the cooldown of Defiant Sword , and gain 25 Lightness Points.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In the jungle, track Turtle and Lord timers and save Retribution to contest objectives.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.