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Jawhead

Fighter · Exp Lane / Roaming

Jawhead

Win rate

47.27%

Pick rate

0.33%

Ban rate

0.26%

Last 7 days · All ranks

BEST BUILDS · Exp Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

55.3% WR1.8% uso

Blade of the Heptaseas

+15Physical Penetration +70 Extra Physical Attack +250 Extra Max HP

Item effects

Ambush: If no damage is taken or dealt within 5s (excluding from Minions or Creeps), the next Basic Attack will deal an additional 160 (+0.4 Total Physical Attack) Physical Damage and slow the target by 40% for 1.5s.

Hunter Strike

+15Physical Penetration +80 Extra Physical Attack +10% Cooldown Reduction

Item effects

Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).

Malefic Roar

+60 Extra Physical Attack

Item effects

Armor Buster: Increase Physical Penetration by 30%. Breaker: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Agility · Master Assassin · Lethal Ignition

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 2

53.6% WR3.0% uso

Blade of the Heptaseas

+15Physical Penetration +70 Extra Physical Attack +250 Extra Max HP

Item effects

Ambush: If no damage is taken or dealt within 5s (excluding from Minions or Creeps), the next Basic Attack will deal an additional 160 (+0.4 Total Physical Attack) Physical Damage and slow the target by 40% for 1.5s.

Hunter Strike

+15Physical Penetration +80 Extra Physical Attack +10% Cooldown Reduction

Item effects

Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).

Malefic Roar

+60 Extra Physical Attack

Item effects

Armor Buster: Increase Physical Penetration by 30%. Breaker: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Agility · Master Assassin · Lethal Ignition

Spell

Petrify

Deal 100 (+15*Hero Level) Magic Damage to nearby enemies, petrify them for 0.8s, and slow them by 50% for 0.8s afterward.

BUILD 3

53.0% WR1.4% uso

Sky Piercer

+60 Adaptive Attack +15 Movement Speed

Item effects

Lethality: After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lethality for each kill and loses 30% of current stack(s) for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up to 80 times.

Blade of the Heptaseas

+15Physical Penetration +70 Extra Physical Attack +250 Extra Max HP

Item effects

Ambush: If no damage is taken or dealt within 5s (excluding from Minions or Creeps), the next Basic Attack will deal an additional 160 (+0.4 Total Physical Attack) Physical Damage and slow the target by 40% for 1.5s.

Hunter Strike

+15Physical Penetration +80 Extra Physical Attack +10% Cooldown Reduction

Item effects

Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Rupture · Master Assassin · Lethal Ignition

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Sinergias

Jawhead works best with heroes that benefit from a quick engage like Odette and Belerick because he can throw them into the enemy for a surprise attack.

Vantagem contra

Jawhead counters squishy heroes with no defensive skills that he can burst down after connecting with his Ultimate, such as Saber and Eudora.

Cuidado contra

Jawhead is countered by heroes with high sustained damage or high survivability, like Edith and Thamuz, because they can survive Jawhead's burst damage and beat him in a prolonged battle.

ABILITIES

Mecha Suppression

Each time Jawhead deals damage to an enemy hero or a Creep, he inflicts a stack of Mecha Suppression on them for 3s (up to 6 stacks). Each stack of Mecha Suppression increases all damage dealt to the target by 2% (limited to 50% for Creeps).

Smart Missiles

CD: 5 Mana Cost: 60

Jawhead launches up to 12 missiles at random nearby enemies over 5s, each missile dealing 135 (+30% Total Physical Attack) Physical Damage to the enemy hit.

Ejector

CD: 15 Mana Cost: 80

Jawhead gains 30% Movement Speed and a 500 (+100% Total Physical Attack) shield for 5s. Use Again : Jawhead flings the nearest unit (prioritizes heroes) to the target location, dealing 300 (+80% Total Physical Attack) Physical Damage to enemies in the area and stunning them for 0.5s. Can be used on allied heroes and they will not take damage.

Unstoppable Force

CD: 35 Mana Cost: 120

Jawhead charges into the target enemy hero, dealing 350 (+150% Total Physical Attack) Physical Damage and briefly stunning them. Enemies around the target are knocked back and dealt the same amount of damage. Jawhead is immune to control effects during the charge.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In EXP Lane, manage the wave before rotating and pressure the opposite side when your team contests an objective.

  2. 2

    As a roamer, establish vision safely, track objectives and protect your team's carries.

  3. 3

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  4. 4

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.