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Akai

Tank · Roaming

Akai

Win rate

50.23%

Pick rate

0.34%

Ban rate

1.28%

Last 7 days · All ranks

BEST BUILDS · Roaming

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

57.0% WR4.3% uso

Guardian Helmet

+1800 Extra Max HP +20 HP Regen

Item effects

Recovery: After 5s out of combat, recover (+0.025 Total HP) HP per second. Defender: Upon taking more than 500 damage in a single instance, recover 30 (+0.003 Total HP) % HP from the excess damage beyond that amount.

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Chastise Pauldron

+900 Extra Max HP +40 Extra Physical Defense

Item effects

Chastise: Taking damage will reduce the Attack Speed and Attack Speed cap of the attacker to 75% of normal for 2s. Redemption: When incoming damage reduces HP below 30%, recover 20% Max HP over the next 2s. This effect has a 60s cooldown.

Emblem

Tank

+500 Extra Max HP +10 Extra Physical Defense +10 Extra Magic Defense +4 HP Regen

Vitality · Wilderness Blessing · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 2

54.4% WR2.3% uso

Thunder Belt

+600 Extra Max HP +15 Extra Physical Defense +15 Extra Magic Defense +20 Movement Speed

Item effects

Thunderbolt: Every 4s, the next Basic Attack deals 50 (+1 Extra Physical Defense) (+1 Extra Magic Defense) extra True Damage to the target and enemies around them, and briefly slows them by 99%. Hybrid Defense permanently increases by 1 each time the attack hits an enemy hero. This effect is reduced to 50% for Marksmen and Mages.

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Chastise Pauldron

+900 Extra Max HP +40 Extra Physical Defense

Item effects

Chastise: Taking damage will reduce the Attack Speed and Attack Speed cap of the attacker to 75% of normal for 2s. Redemption: When incoming damage reduces HP below 30%, recover 20% Max HP over the next 2s. This effect has a 60s cooldown.

Emblem

Tank

+500 Extra Max HP +10 Extra Physical Defense +10 Extra Magic Defense +4 HP Regen

Vitality · Wilderness Blessing · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 3

51.2% WR3.2% uso

Cursed Helmet

+1200 Extra Max HP +20 Extra Magic Defense

Item effects

Burning Soul: Deals (+0.012 Total HP) Magic Damage to nearby enemies per second. This damage is increased by 125(+15*Hero Level)% against creeps and minions. Curse: Dealing damage with Burning Soul will reduce the target's Hybrid Defense by 3 for 3s. Stacks up to 3 times.

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Chastise Pauldron

+900 Extra Max HP +40 Extra Physical Defense

Item effects

Chastise: Taking damage will reduce the Attack Speed and Attack Speed cap of the attacker to 75% of normal for 2s. Redemption: When incoming damage reduces HP below 30%, recover 20% Max HP over the next 2s. This effect has a 60s cooldown.

Emblem

Tank

+500 Extra Max HP +10 Extra Physical Defense +10 Extra Magic Defense +4 HP Regen

Vitality · Wilderness Blessing · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Sinergias

Akai works best with heroes who can deal high burst damage as they can help him take down enemies caught in his Ultimate, such as Saber and Eudora.

Vantagem contra

Akai is strong against heroes with poor Mobility since he can easily catch and eliminate them with his Ultimate, such as Eudora and Odette.

Cuidado contra

Akai is countered by heroes with CC removers or transformation abilities that allow them to escape or counter Akai's Ultimate, such as Nana and Diggie.

ABILITIES

Tai Chi

Akai gains a 25 (+5% Max HP) shield for 4s on each skill cast. His skills apply a Mark to targets. His next Basic Attack against a marked target deals 35 (+6% Max HP) extra Physical Damage .

Headbutt

CD: 11 Mana Cost: 50

Akai charges in the target direction, dealing 300 (+50% Total Physical Attack) Physical Damage to enemies along the way. Upon hitting an enemy hero, he knocks them airborne for 0.5s and can roll once in the joystick's direction. Akai can cast Headbutt during Heavy Spin to quickly reposition himself.

Body Slam

CD: 7 Mana Cost: 50

Akai slams his body into the ground, dealing 270 (+6% Max HP) Physical Damage to nearby enemies and slowing them by 45% for 2s.

Heavy Spin

CD: 55 Mana Cost: 120

Akai spins for 4s, continuously dealing 100 (+50% Total Physical Attack) Physical Damage to nearby enemies and knocking them back. Knocked-back enemy heroes also knock back any enemy heroes they collide with. Upon casting, Akai removes all debuffs and gains slow immunity. While spinning, his Movement Speed gradually increases to 70%. This skill can only be interrupted by Suppression .

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    As a roamer, establish vision safely, track objectives and protect your team's carries.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.