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Silvanna

Fighter · Exp Lane

Silvanna

Win rate

50.86%

Pick rate

0.99%

Ban rate

1.57%

Last 7 days · All ranks

BEST BUILDS · Exp Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

56.9% WR3.0% uso

Feather of Heaven

+60 Magic Power +20% Extra Attack Speed +10% Lifesteal +5% Cooldown Reduction

Item effects

Affliction: Each Basic Attack deals extra 50 (+0.3 Total Magic Power) Magic Damage. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Concentrated Energy

+20% Hybrid Lifesteal +75 Magic Power +400 Extra Max HP

Item effects

Recharge: Increases Magic Power by 5 after dealing Magic Damage (this effect stacks up to 6 times and can only gain 1 stack every 0.4s). When reaching full stacks, increases Magic Damage by 12% for 5s.

Emblem

Mage

+30 Magic Power +5% Cooldown Reduction +8 Magic Penetration

Swift · Master Assassin · Lethal Ignition

Spell

Petrify

Deal 100 (+15*Hero Level) Magic Damage to nearby enemies, petrify them for 0.8s, and slow them by 50% for 0.8s afterward.

BUILD 2

56.7% WR6.0% uso

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Feather of Heaven

+60 Magic Power +20% Extra Attack Speed +10% Lifesteal +5% Cooldown Reduction

Item effects

Affliction: Each Basic Attack deals extra 50 (+0.3 Total Magic Power) Magic Damage. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

Concentrated Energy

+20% Hybrid Lifesteal +75 Magic Power +400 Extra Max HP

Item effects

Recharge: Increases Magic Power by 5 after dealing Magic Damage (this effect stacks up to 6 times and can only gain 1 stack every 0.4s). When reaching full stacks, increases Magic Damage by 12% for 5s.

Emblem

Mage

+30 Magic Power +5% Cooldown Reduction +8 Magic Penetration

Swift · Master Assassin · Lethal Ignition

Spell

Petrify

Deal 100 (+15*Hero Level) Magic Damage to nearby enemies, petrify them for 0.8s, and slow them by 50% for 0.8s afterward.

BUILD 3

54.0% WR2.2% uso

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Feather of Heaven

+60 Magic Power +20% Extra Attack Speed +10% Lifesteal +5% Cooldown Reduction

Item effects

Affliction: Each Basic Attack deals extra 50 (+0.3 Total Magic Power) Magic Damage. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

Winter Crown

+45 Adaptive Attack +400 Extra Max HP +5% Cooldown Reduction

Item effects

Frozen: Upon use, becomes frozen but immune to all damage and effects.

Emblem

Mage

+30 Magic Power +5% Cooldown Reduction +8 Magic Penetration

Rupture · Seasoned Hunter · Lethal Ignition

Spell

Petrify

Deal 100 (+15*Hero Level) Magic Damage to nearby enemies, petrify them for 0.8s, and slow them by 50% for 0.8s afterward.

Sinergias

Pairing Silvanna with Tanks gives her sufficient space to dish out damage. For example, Atlas and Tigreal.

Vantagem contra

Silvanna has a long attack range and powerful crowd control abilities,which makes her stronger against back-row Mages and Marksmen,such as Layla and Valir.

Cuidado contra

But she can be weak against Fighters with multiple CCs like Martis because they can easily interrupt her 2nd Skill.

ABILITIES

Knightess' Resolve

Silvanna's Basic Attacks deal 25 (+45% Total Physical Attack) (+75% Total Magic Power) Magic Damage . Silvanna's attacks apply a mark on enemy heroes for 5s on hit, each mark reducing their by 3-6 (up to 5 stacks). Silvanna's skills and Basic Attacks deal 30% extra damage to enemy heroes with the max number of marks.

Cometic Lance

CD: 11 Mana Cost: 70

Silvanna dashes forward. Upon reaching the max range or hitting a non-Minion enemy, she swings her lance, dealing 250 (+100% Total Magic Power) Magic Damage to nearby enemies and stunning them for 1s.

Spiral Strangling

CD: 5 Mana Cost: 35

Silvanna thrusts her lance in the target direction and spins it 6 times while gaining a 350 (+150% Total Magic Power) shield. Each spin deals 165 (+45% Total Magic Power) Magic Damage and slightly pulls targets toward the center. Silvanna spins 1 additional time for every 50% of extra Attack Speed she possesses. The skill deals only 50% damage against Minions. Spiral Strangling counts as a Basic Attack but cannot Crit.

Imperial Justice

CD: 52 Mana Cost: 130

Silvanna leaps to the target location and creates a Circle of Light upon landing, dealing 350 (+110% Total Magic Power) Magic Damage to enemies in the area, slowing them by 40% for 1.5s, and restraining the closest enemy hero to the area for 3.5s. (This skill cannot be interrupted.) Silvanna gains 100% Attack Speed and 40% Lifesteal when in the Circle.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In EXP Lane, manage the wave before rotating and pressure the opposite side when your team contests an objective.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.