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Atlas

Tank · Roaming

Atlas

Win rate

51.81%

Pick rate

0.96%

Ban rate

11.92%

Last 7 days · All ranks

BEST BUILDS · Roaming

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

57.4% WR2.2% uso

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Athena's Shield

+900 Extra Max HP +48 Extra Magic Defense +2 HP Regen

Item effects

Shield: Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3s (including the damage that triggers the effect). Regains this effect 5s after leaving combat.

Chastise Pauldron

+900 Extra Max HP +40 Extra Physical Defense

Item effects

Chastise: Taking damage will reduce the Attack Speed and Attack Speed cap of the attacker to 75% of normal for 2s. Redemption: When incoming damage reduces HP below 30%, recover 20% Max HP over the next 2s. This effect has a 60s cooldown.

Emblem

Support

+12% Healing Effect +10% Cooldown Reduction +6% Movement Speed

Agility · Wilderness Blessing · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 2

56.5% WR2.0% uso

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Athena's Shield

+900 Extra Max HP +48 Extra Magic Defense +2 HP Regen

Item effects

Shield: Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3s (including the damage that triggers the effect). Regains this effect 5s after leaving combat.

Fleeting Time

+30 Adaptive Attack +600 Extra Max HP +15% Cooldown Reduction

Item effects

Timestream: Hero kills or assists reduce the Ultimate's current cooldown by 30%.

Emblem

Support

+12% Healing Effect +10% Cooldown Reduction +6% Movement Speed

Agility · Wilderness Blessing · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 3

54.9% WR1.6% uso

Fleeting Time

+30 Adaptive Attack +600 Extra Max HP +15% Cooldown Reduction

Item effects

Timestream: Hero kills or assists reduce the Ultimate's current cooldown by 30%.

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Antique Cuirass

+920 Extra Max HP +40 Extra Physical Defense +4 HP Regen

Item effects

Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

Emblem

Support

+12% Healing Effect +10% Cooldown Reduction +6% Movement Speed

Agility · Wilderness Blessing · Focusing Mark

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Sinergias

Atlas works well with heroes with high AOE damage like Vale and Ixia because Atlas can pull enemies together and keep them CC'd.

Vantagem contra

Atlas counters squishy heroes without mobility skills like Vexana and Eudora because they cannot reliably escape his CC.

Cuidado contra

Atlas is countered by heroes who can knock him away, such as Valir and Moskov, since they can easily stop his 2nd Skill which Atlas relies on to land his other skills.

ABILITIES

Frigid Breath

Atlas generates Frigid Breath around him for 5s each time he casts a skill. Enemies affected by Frigid Breath will have their Movement Speed gradually reduced over 2s, after which they'll be frozen for 0.5s. Atlas gains 20 (+0.5% Extra Max HP) extra when Frigid Breath is present.

Annihilate

CD: 7 Mana Cost: 60

Atlas smashes the ground and causes 3 explosions, dealing 400 (+100% Total Magic Power) Magic Damage to enemies. Ejected State : If Atlas is ejected from his Mecha Sentry, both he and his Mecha will cast Annihilate.

Perfect Match

CD: 0 Mana Cost: 75

Atlas enters Ejected State , gaining 30% Movement Speed and immunity to Slowing Effects. In this state, the Mecha Sentry will follow the pilot at an increasing speed (can only be controlled by Suppression). Once they meet, Atlas will return to the Mecha, dealing 320 (+80% Total Magic Power) Magic Damage to enemies nearby and stunning them for 0.8s. Ejected State : Atlas and his Mecha share the same HP bar and reduce 50% of the damage taken in this state.

Fatal Links

CD: 55 Mana Cost: 130

Atlas hurls chains around and starts to channel (can only be interrupted by Suppression), dealing 225 (+75% Total Magic Power) Magic Damage to enemy heroes hit and slowing them by 40% for 3s. Release the skill while channeling: Atlas will drag the targets toward him and plunk them down on the designated location, dealing 360 (+180% Total Magic Power) Magic Damage . Use this skill in Ejected State : The Mecha Sentry will return to Atlas immediately, but the stun effect will be replaced by 40% Slowing Effect.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    As a roamer, establish vision safely, track objectives and protect your team's carries.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.