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Aulus

Fighter · Jungling / Exp Lane

Aulus

Win rate

59.67%

Pick rate

1.09%

Ban rate

23.73%

Last 7 days · All ranks

BEST BUILDS · Jungling

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

70.9% WR6.9% uso

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Brute Force Breastplate

+800 Extra Max HP +20 Extra Physical Defense +10% Cooldown Reduction

Item effects

Brute Force: Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Rose Gold Meteor

+30 Extra Physical Attack +20% Extra Attack Speed +10% Lifesteal

Item effects

Dragon Scale: Every 4 extra Physical Attack increases Hybrid Defense by 1, up to 50 (effect is halved if Main Role is not Fighter). Lifeline: When taking damage that reduces HP below 30%, gain a (+120*Hero Level) shield and 50% Movement Speed that rapidly decays over 3s. This effect has a 60s cooldown.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Thrill · Seasoned Hunter · Killing Spree

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

BUILD 2

69.0% WR14.3% uso

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Brute Force Breastplate

+800 Extra Max HP +20 Extra Physical Defense +10% Cooldown Reduction

Item effects

Brute Force: Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Malefic Roar

+60 Extra Physical Attack

Item effects

Armor Buster: Increase Physical Penetration by 30%. Breaker: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Thrill · Seasoned Hunter · Killing Spree

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

BUILD 3

65.4% WR15.8% uso

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Brute Force Breastplate

+800 Extra Max HP +20 Extra Physical Defense +10% Cooldown Reduction

Item effects

Brute Force: Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Malefic Roar

+60 Extra Physical Attack

Item effects

Armor Buster: Increase Physical Penetration by 30%. Breaker: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Rupture · Seasoned Hunter · Killing Spree

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

Sinergias

Aulus is a dive Fighter and he thrives with reliable ranged Support, such as Angela and Floryn.

Vantagem contra

Aulus's strong engage and sustained combat capabilities, along with his Control Immunity, makes him a good counter to squishy, low-mobility heroes like Hanabi, Miya, and Gord.

Cuidado contra

Since Aulus's damage relies on landing his enhanced Basic Attacks, heroes who can keep him at bay and avoid them are a tough matchup, such as Franco, Melissa, and Karina.

ABILITIES

Fighting Spirit

Whenever Aulus deals skill damage to a unit, he gains an enhanced Basic Attack for 2s (capped at 4s). Enhanced Basic Attack: Aulus raises his axe and slams it into the ground, dealing 135 (+15*Hero Level) (+75% Total Physical Attack) Physical Damage to enemies in a line and recovering 30 (+15% Total Physical Attack) HP. Enemies hit are slowed by 10% for 1s. Aulus also gains 0.5 Attack Range and 20 (+2*Hero Level)% Attack Speed for 1s. Enhanced Basic Attack deals 270 (+30*Hero Level) (+75% Total Physical Attack) Physical Damage to creeps.

Aulus, Charge!

CD: 14

Aulus starts accumulating Fighting Spirit , removes all slow effects, and gains 30% extra Movement Speed for 5s. If Aulus does not take high-level control effects within 2s, he will enter the Enraged state and gain Control Immunity.

The Power of Axe

CD: 10

Aulus swings his axe, dealing 240 (+100% Total Physical Attack) Physical Damage to enemies in a fan-shaped area and stunning them for 0.3s. Use Again : Aulus dashes forward and smashes the ground, dealing 240 (+100% Total Physical Attack) Physical Damage to nearby enemies.

Cleaving Axe

CD: 50

Aulus repeatedly swings his axe at nearby enemies, dealing 110 (+60% Total Physical Attack) Physical Damage each time. After 4 strikes, Aulus briefly charges before unleashing a wider slash, dealing 330 (+180% Total Physical Attack) Physical Damage to enemies in a large area. During this skill, Aulus gains 20% Damage Reduction and a short burst of Movement Speed with each slash.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In the jungle, track Turtle and Lord timers and save Retribution to contest objectives.

  2. 2

    In EXP Lane, manage the wave before rotating and pressure the opposite side when your team contests an objective.

  3. 3

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  4. 4

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.