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All heroes
Melissa

Marksman · Gold Lane

Melissa

Win rate

48.23%

Pick rate

0.44%

Ban rate

1.67%

Last 7 days · All ranks

BEST BUILDS · Gold Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

59.1% WR4.0% uso

Corrosion Scythe

+30 Extra Physical Attack +5% Movement Speed +30% Extra Attack Speed

Item effects

Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

Demon Hunter Sword

+35 Extra Physical Attack +20% Extra Attack Speed

Item effects

Engulf: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions). Devour: Each Basic Attack recovers 10(+4*Hero Level) HP. This effect is halved against minions.

Golden Staff

+55 Extra Physical Attack +15% Extra Attack Speed

Item effects

Swift: Every 1% extra Crit Chance gained is converted into 1% extra Attack Speed. Endless Strike: After every 2 non-Crit Basic Attacks, the Attack Speed of the next Basic Attack is increased by 80% (and Attack Speed cap is increased to 500%) and triggers Attack Effects an additional 2 time(s).

Sky Piercer

+60 Adaptive Attack +15 Movement Speed

Item effects

Lethality: After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lethality for each kill and loses 30% of current stack(s) for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up to 80 times.

Emblem

Marksman

+15% Extra Attack Speed +16 Adaptive Attack +5% Lifesteal

Swift · Bargain Hunter · Weakness Finder

Spell

Inspire

For up to 8 Basic Attacks within the next 5s, increase Attack Speed to 1.5 times and the Attack Speed cap to 500%. The Basic Attacks also ignore 8 (+1*Hero Level) of the target's Physical Defense and restore 60 (+0.15 Total Physical Attack) (+0.15 Total Magic Power) HP on hit.

BUILD 2

53.1% WR3.4% uso

Corrosion Scythe

+30 Extra Physical Attack +5% Movement Speed +30% Extra Attack Speed

Item effects

Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

Demon Hunter Sword

+35 Extra Physical Attack +20% Extra Attack Speed

Item effects

Engulf: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions). Devour: Each Basic Attack recovers 10(+4*Hero Level) HP. This effect is halved against minions.

Golden Staff

+55 Extra Physical Attack +15% Extra Attack Speed

Item effects

Swift: Every 1% extra Crit Chance gained is converted into 1% extra Attack Speed. Endless Strike: After every 2 non-Crit Basic Attacks, the Attack Speed of the next Basic Attack is increased by 80% (and Attack Speed cap is increased to 500%) and triggers Attack Effects an additional 2 time(s).

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Swift · Bargain Hunter · Quantum Charge

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 3

52.1% WR7.4% uso

Corrosion Scythe

+30 Extra Physical Attack +5% Movement Speed +30% Extra Attack Speed

Item effects

Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

Demon Hunter Sword

+35 Extra Physical Attack +20% Extra Attack Speed

Item effects

Engulf: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions). Devour: Each Basic Attack recovers 10(+4*Hero Level) HP. This effect is halved against minions.

Golden Staff

+55 Extra Physical Attack +15% Extra Attack Speed

Item effects

Swift: Every 1% extra Crit Chance gained is converted into 1% extra Attack Speed. Endless Strike: After every 2 non-Crit Basic Attacks, the Attack Speed of the next Basic Attack is increased by 80% (and Attack Speed cap is increased to 500%) and triggers Attack Effects an additional 2 time(s).

Emblem

Marksman

+15% Extra Attack Speed +16 Adaptive Attack +5% Lifesteal

Swift · Bargain Hunter · Weakness Finder

Spell

Inspire

For up to 8 Basic Attacks within the next 5s, increase Attack Speed to 1.5 times and the Attack Speed cap to 500%. The Basic Attacks also ignore 8 (+1*Hero Level) of the target's Physical Defense and restore 60 (+0.15 Total Physical Attack) (+0.15 Total Magic Power) HP on hit.

Sinergias

Tanks that can chain CC such as Tigreal and Minotaur, allowing her to keep enemies linked.

Vantagem contra

Fighters like Sun and Zilong that can't get past her Ultimate.

Cuidado contra

Long range Mages such as Xavier and Nana.

ABILITIES

Doll Buster

"My tailor shop excels at fixing and 'fixing' dolls. Am I right, Muddles?" (Melissa deals 125% damage to Minions, Creeps, and Summoned Units.)

Falling!

CD: 5 Mana Cost: 30

"Watch me slide forward and boost Attack Speed for 2.5 seconds— Ah, that was just boring…" " Muddles , go that way!" " Cuddles , come here!"

Eyes on You!

CD: 9 Mana Cost: 70

The plan's like this: Throw Muddles out to hold down the bad guys, and then… I come on stage! "I puncture the bad guys, while Giggles hit Muddles to punish them as well! Hee, fantastic!" ( Muddles deals 175 (+50% Total Physical Attack) Physical Damage on the first hit and links nearby enemies for up to 6s. Linked enemies are slowed by 60% that decays over 1.5s and can break the link by moving out of the range. Muddles will return to Melissa early when there are no enemies around and immediately if she's too far away. When Muddles is present, you can tap the Attack Minion button to directly attack Muddles , though it cannot trigger the multi-hit damage. Giggles only hits Muddles when Melissa has a target for her Basic Attack.)

Go Away!

CD: 50 Mana Cost: 120

" Cuddles , protect me! For 4 seconds, let no bad guys come close. Unless I say otherwise!" (Upon activation, Melissa gains a 300 (+200% Extra Physical Attack) shield and knocks back enemies in the area, dealing 500 (+100% Total Magic Power) Magic Damage . Enemies attempting to enter the field are knocked back, taking 50 (+10% Total Magic Power) Magic Damage and slowed briefly. Movement skills are interrupted unless the target has Control Immunity. The field will move with Melissa once, when she's about to move out of the boundary.)

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In Gold Lane, prioritize gold and positioning: push with protection and avoid trading farm for aimless fights.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.