BUILD 1
59.1% WR4.0% uso

Corrosion Scythe
+30 Extra Physical Attack +5% Movement Speed +30% Extra Attack Speed
Item effects
Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

Demon Hunter Sword
+35 Extra Physical Attack +20% Extra Attack Speed
Item effects
Engulf: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions). Devour: Each Basic Attack recovers 10(+4*Hero Level) HP. This effect is halved against minions.

Golden Staff
+55 Extra Physical Attack +15% Extra Attack Speed
Item effects
Swift: Every 1% extra Crit Chance gained is converted into 1% extra Attack Speed. Endless Strike: After every 2 non-Crit Basic Attacks, the Attack Speed of the next Basic Attack is increased by 80% (and Attack Speed cap is increased to 500%) and triggers Attack Effects an additional 2 time(s).

Sky Piercer
+60 Adaptive Attack +15 Movement Speed
Item effects
Lethality: After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lethality for each kill and loses 30% of current stack(s) for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up to 80 times.
Emblem
Marksman
+15% Extra Attack Speed +16 Adaptive Attack +5% Lifesteal
Swift · Bargain Hunter · Weakness Finder
Spell
Inspire
For up to 8 Basic Attacks within the next 5s, increase Attack Speed to 1.5 times and the Attack Speed cap to 500%. The Basic Attacks also ignore 8 (+1*Hero Level) of the target's Physical Defense and restore 60 (+0.15 Total Physical Attack) (+0.15 Total Magic Power) HP on hit.
