Loading
All heroes
Minsitthar

Fighter · Exp Lane / Roaming

Minsitthar

Win rate

51.18%

Pick rate

0.63%

Ban rate

5.13%

Last 7 days · All ranks

BEST BUILDS · Exp Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

59.0% WR2.1% uso

Corrosion Scythe

+30 Extra Physical Attack +5% Movement Speed +30% Extra Attack Speed

Item effects

Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

Golden Staff

+55 Extra Physical Attack +15% Extra Attack Speed

Item effects

Swift: Every 1% extra Crit Chance gained is converted into 1% extra Attack Speed. Endless Strike: After every 2 non-Crit Basic Attacks, the Attack Speed of the next Basic Attack is increased by 80% (and Attack Speed cap is increased to 500%) and triggers Attack Effects an additional 2 time(s).

Demon Hunter Sword

+35 Extra Physical Attack +20% Extra Attack Speed

Item effects

Engulf: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions). Devour: Each Basic Attack recovers 10(+4*Hero Level) HP. This effect is halved against minions.

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Swift · Master Assassin · Weakness Finder

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 2

58.2% WR18.7% uso

Corrosion Scythe

+30 Extra Physical Attack +5% Movement Speed +30% Extra Attack Speed

Item effects

Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

Demon Hunter Sword

+35 Extra Physical Attack +20% Extra Attack Speed

Item effects

Engulf: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions). Devour: Each Basic Attack recovers 10(+4*Hero Level) HP. This effect is halved against minions.

Golden Staff

+55 Extra Physical Attack +15% Extra Attack Speed

Item effects

Swift: Every 1% extra Crit Chance gained is converted into 1% extra Attack Speed. Endless Strike: After every 2 non-Crit Basic Attacks, the Attack Speed of the next Basic Attack is increased by 80% (and Attack Speed cap is increased to 500%) and triggers Attack Effects an additional 2 time(s).

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Swift · Master Assassin · Weakness Finder

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 3

23.9% WR2.1% uso

Corrosion Scythe

+30 Extra Physical Attack +5% Movement Speed +30% Extra Attack Speed

Item effects

Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

Demon Hunter Sword

+35 Extra Physical Attack +20% Extra Attack Speed

Item effects

Engulf: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions). Devour: Each Basic Attack recovers 10(+4*Hero Level) HP. This effect is halved against minions.

Regular Spear

+20 Extra Physical Attack +10% Extra Attack Speed

Item effects

Description unavailable.

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Swift · Master Assassin · Weakness Finder

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Sinergias

Minsitthar works best with high damage Marksmen, such as Melissa and Hanabi, because he can create more opportunities for them to deal damage.

Vantagem contra

Minsitthar is strong against heroes that rely on mobility skills since his Ultimate disables them. Minsitthar can instantly negate the advantages of heroes like Lancelot, Benedetta and Arlott.

Cuidado contra

Minsitthar is countered by heroes with high Movement Speed, such as Zilong and Aulus, who can easily dodge his 1st Skill and run out of his Ultimate.

ABILITIES

Mark of the King

Minsitthar's Basic Attacks and skills apply a stack of Mark of the King , up to 5 stacks. Upon reaching max stacks, the next attack detonates all Mark of the King stacks, dealing Physical Damage equal to 400 (+6% Max HP) of Minsitthar's Max HP and stunning the target for 0.8s while healing Minsitthar for 400 (+6% Max HP) HP. Can only trigger once every 6s on the same target.

Spear of Glory

CD: 13 Mana Cost: 95

Minsitthar thrusts the Spear of Glory forward, dealing 175 (+40% Total Physical Attack) Physical Damage and slowing enemies hit by 30%. Enemy heroes hit by the spear tip are stunned for 0.3s. After a short delay, Minsitthar pulls the spear back, dealing 175 (+40% Total Physical Attack) Physical Damage to all enemies in its path and pulling enemy heroes toward him. Pulled heroes are stunned for up to 0.8s based on the distance pulled.

Shield Assault

CD: 4 Mana Cost: 50

Minsitthar awakens the power in his shield and releases it, dealing 100 (+45% Total Physical Attack) Physical Damage to all enemies in a rectangular area and slowing them by 80% (decaying rapidly over 2s). Meanwhile, he enters Phalanx state for 3s, reducing damage taken from the front by 25% and enhancing his Basic Attack to swiftly strike an area in front of him for 100 (+45% Total Physical Attack) Physical Damage per hit.

King's Calling

CD: 45 Mana Cost: 150

Minsitthar charges forward and calls 4 Royal Guards to form a field around him. The Royal Guards cannot move but will attack enemies in the field and deal (+30% Total Physical Attack) Physical Damage to them. Enemies in the field are slowed by 30% and cannot use movement skills.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In EXP Lane, manage the wave before rotating and pressure the opposite side when your team contests an objective.

  2. 2

    As a roamer, establish vision safely, track objectives and protect your team's carries.

  3. 3

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  4. 4

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.