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Benedetta

Assassin / Fighter · Exp Lane

Benedetta

Win rate

52.39%

Pick rate

0.37%

Ban rate

0.30%

Last 7 days · All ranks

BEST BUILDS · Exp Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

57.1% WR1.2% uso

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Endless Battle

+60 Extra Physical Attack +250 Extra Max HP +10% Cooldown Reduction +5% Movement Speed +5 Mana Regen

Item effects

Divine Justice: After casting a skill, the next Basic Attack within 3s deals (+0.6 Total Physical Attack) extra True Damage and recovers 80 (+0.4 Total Physical Attack) HP (1.5s cooldown).

Queen's Wings

+750 Extra Max HP +30 Adaptive Attack +10% Cooldown Reduction +10% Spell Vamp

Item effects

Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3s and reduces skill cooldowns by 2s. The effect has a 60s cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Thrill · Festival of Blood · Killing Spree

Spell

Petrify

Deal 100 (+15*Hero Level) Magic Damage to nearby enemies, petrify them for 0.8s, and slow them by 50% for 0.8s afterward.

BUILD 2

55.4% WR1.6% uso

Blade of the Heptaseas

+15Physical Penetration +70 Extra Physical Attack +250 Extra Max HP

Item effects

Ambush: If no damage is taken or dealt within 5s (excluding from Minions or Creeps), the next Basic Attack will deal an additional 160 (+0.4 Total Physical Attack) Physical Damage and slow the target by 40% for 1.5s.

Hunter Strike

+15Physical Penetration +80 Extra Physical Attack +10% Cooldown Reduction

Item effects

Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).

Sea Halberd

+80 Extra Physical Attack +20% Extra Attack Speed

Item effects

Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s. Punish: Increase damage by 8% against enemy heroes with higher extra HP.

Malefic Roar

+60 Extra Physical Attack

Item effects

Armor Buster: Increase Physical Penetration by 30%. Breaker: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Rupture · Weapons Master · Lethal Ignition

Spell

Petrify

Deal 100 (+15*Hero Level) Magic Damage to nearby enemies, petrify them for 0.8s, and slow them by 50% for 0.8s afterward.

BUILD 3

54.4% WR4.3% uso

Blade of the Heptaseas

+15Physical Penetration +70 Extra Physical Attack +250 Extra Max HP

Item effects

Ambush: If no damage is taken or dealt within 5s (excluding from Minions or Creeps), the next Basic Attack will deal an additional 160 (+0.4 Total Physical Attack) Physical Damage and slow the target by 40% for 1.5s.

Hunter Strike

+15Physical Penetration +80 Extra Physical Attack +10% Cooldown Reduction

Item effects

Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).

Sea Halberd

+80 Extra Physical Attack +20% Extra Attack Speed

Item effects

Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s. Punish: Increase damage by 8% against enemy heroes with higher extra HP.

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Thrill · Festival of Blood · Lethal Ignition

Spell

Petrify

Deal 100 (+15*Hero Level) Magic Damage to nearby enemies, petrify them for 0.8s, and slow them by 50% for 0.8s afterward.

Sinergias

Benedetta works well with strong CC initiators, like Johnson and Gatotkaca, because they allow her to maximize the effects of her Ultimate.

Vantagem contra

Benedetta's 2nd Skill can effectively block enemy CC, making her a great counter to heroes with predictable CC skills, such as Jawhead and Guinevere.

Cuidado contra

Benedetta is countered by heroes with skills that shutdown mobility skills, such as Minsitthar and Phoveus, since all of Benedetta's skills are considered mobility.

ABILITIES

Elapsed Daytime

Hold the Basic Attack button to enter the Swordout state and charge Sword Intent. Once fully charged, release it to perform a Swordout Slash in the direction she's facing and dash forward, dealing (+215% Total Physical Attack) Physical Damage to enemies on the path (counts as basic attack damage and is reduced to 50% against minions and creeps). Benedetta can only cast Swordout Slash when her Sword Intent is full and she is in the Swordout state. Benedetta also gains Sword Intent by dealing damage with her Basic Attacks and skills.

Phantom Slash

CD: 10 Mana Cost: 55

Benedetta withdraws swiftly and leaves a shadow in front. After a short delay, her shadow slashes forward in a fan-shaped area, dealing 200 (+75% Total Physical Attack) Physical Damage and slowing the enemies by 60% for 0.5s. Meanwhile, Benedetta dashes forward to slash, dealing 75 (+100% Total Physical Attack) Physical Damage . (If the target is hit by her shadow, damage caused by Benedetta herself will increase to 200%.)

An Eye for An Eye

CD: 15 Mana Cost: 100

Benedetta raises her weapon to defend, gaining Control Immunity and blocking damage from any source for 0.8s. After this, she stabs in the designated direction, dealing 300 (+80% Total Physical Attack) Physical Damage . If Benedetta successfully fends off any damage while defending, she will gain full Sword Intent . If she fends off any control effects, her subsequent stab stuns the target for 1.5s.

Alecto: Final Blow

CD: 45 Mana Cost: 110

Benedetta clenches Alecto, dashes forward (Benedetta is untargetable during the dash), and performs a slash after a short delay, detonating the Sword Intent along the path. For 2.5s, the Sword Intent deals up to a total of 1560 (+1105% Extra Physical Attack) Physical Damage to enemies within and slows them by 50%.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In EXP Lane, manage the wave before rotating and pressure the opposite side when your team contests an objective.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.