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Badang

Fighter · Roaming / Exp Lane

Badang

Win rate

50.25%

Pick rate

1.52%

Ban rate

5.92%

Last 7 days · All ranks

BEST BUILDS · Roaming

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

57.3% WR3.3% uso

Thunder Belt

+600 Extra Max HP +15 Extra Physical Defense +15 Extra Magic Defense +20 Movement Speed

Item effects

Thunderbolt: Every 4s, the next Basic Attack deals 50 (+1 Extra Physical Defense) (+1 Extra Magic Defense) extra True Damage to the target and enemies around them, and briefly slows them by 99%. Hybrid Defense permanently increases by 1 each time the attack hits an enemy hero. This effect is reduced to 50% for Marksmen and Mages.

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Chastise Pauldron

+900 Extra Max HP +40 Extra Physical Defense

Item effects

Chastise: Taking damage will reduce the Attack Speed and Attack Speed cap of the attacker to 75% of normal for 2s. Redemption: When incoming damage reduces HP below 30%, recover 20% Max HP over the next 2s. This effect has a 60s cooldown.

Emblem

Support

+12% Healing Effect +10% Cooldown Reduction +6% Movement Speed

Agility · Wilderness Blessing · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 2

56.7% WR18.6% uso

Thunder Belt

+600 Extra Max HP +15 Extra Physical Defense +15 Extra Magic Defense +20 Movement Speed

Item effects

Thunderbolt: Every 4s, the next Basic Attack deals 50 (+1 Extra Physical Defense) (+1 Extra Magic Defense) extra True Damage to the target and enemies around them, and briefly slows them by 99%. Hybrid Defense permanently increases by 1 each time the attack hits an enemy hero. This effect is reduced to 50% for Marksmen and Mages.

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Antique Cuirass

+920 Extra Max HP +40 Extra Physical Defense +4 HP Regen

Item effects

Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

Emblem

Support

+12% Healing Effect +10% Cooldown Reduction +6% Movement Speed

Agility · Wilderness Blessing · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 3

56.3% WR3.9% uso

Thunder Belt

+600 Extra Max HP +15 Extra Physical Defense +15 Extra Magic Defense +20 Movement Speed

Item effects

Thunderbolt: Every 4s, the next Basic Attack deals 50 (+1 Extra Physical Defense) (+1 Extra Magic Defense) extra True Damage to the target and enemies around them, and briefly slows them by 99%. Hybrid Defense permanently increases by 1 each time the attack hits an enemy hero. This effect is reduced to 50% for Marksmen and Mages.

Dominance Ice

+40 Extra Physical Defense +40 Extra Magic Defense +5% Movement Speed

Item effects

Fortress Shield: For each enemy hero within 5 units, Physical & Magic Defense is increased by 8, up to 40. Lifebane: Reduces shield and HP Regen of nearby enemies within 5 units to 60% of normal for 1s.

Athena's Shield

+900 Extra Max HP +48 Extra Magic Defense +2 HP Regen

Item effects

Shield: Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3s (including the damage that triggers the effect). Regains this effect 5s after leaving combat.

Emblem

Support

+12% Healing Effect +10% Cooldown Reduction +6% Movement Speed

Agility · Wilderness Blessing · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Sinergias

Badang works best with heroes that can pull enemies together to make it easier for him to land his 2nd Skill and Ultimate combo, such as Tigreal and Luo Yi.

Vantagem contra

Badang counters squishy heroes with low mobility like Layla and Odette who have a hard time escaping from his 2nd Skill into Ultimate combo.

Cuidado contra

Badang is countered by agile heroes such as Wanwan and Ling who can dodge or escape his 2nd Skill, greatly diminishing his damage and CC.

ABILITIES

Chivalry Fist

Every time Badang's Basic Attack hits a target, he gains a stack of Chivalry Fist . After gaining 4 stacks, his next Basic Attack deals 50 (+30% Total Physical Attack) extra Physical Damage to enemies hit and knocks them back. Enemies that are knocked into obstacles will be stunned for 0.6s (Minions and Creeps are stunned directly). Fist Wind generated by Badang's skills will trigger this effect directly, and Fist Wind from his Ultimate increases the stun duration to 1s.

Fist Wind

CD: 2

Badang unleashes a gust of Fist Wind in the target direction, dealing 125 (+90% Total Physical Attack) Physical Damage to enemies hit, slowing them by 30% for 1.5s, and knocking them back. The Fist Wind will explode upon hitting an obstacle, dealing 100 (+60% Total Physical Attack) Physical Damage to nearby enemies. Fist Wind can trigger attack effects and grants Badang 1 Chivalry Fist stack upon cast. Badang stores up to 2 Fist Wind charges and restores 1 charge every 10.4s.

Fist Break

CD: 11

Badang dashes in the target direction, dealing 230 (+50% Total Physical Attack) Physical Damage to enemies in his path while gaining a 350 (+150% Total Physical Attack) shield that lasts 5s. He stops immediately upon hitting an enemy hero, slightly knocking them back while creating an obstacle that lasts 4s behind them. Enemies hit by the obstacle are dealt 130 (+30% Total Physical Attack) Physical Damage . Use Again : Badang removes the obstacle he created.

Fist Crack

CD: 45

Badang throws a flurry of punches in the target direction, dealing 60 (+54% Total Physical Attack) Physical Damage to enemies hit multiple times (can trigger attack effects). The Fist Wind generated by the punches will explode upon hitting an obstacle, dealing 30 (+27% Total Physical Attack) Physical Damage to nearby enemies. Badang is immune to control effects for the duration.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In EXP Lane, manage the wave before rotating and pressure the opposite side when your team contests an objective.

  2. 2

    As a roamer, establish vision safely, track objectives and protect your team's carries.

  3. 3

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  4. 4

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.