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Sora

Fighter / Assassin · Exp Lane

Sora

Win rate

49.87%

Pick rate

0.55%

Ban rate

2.88%

Last 7 days · All ranks

BEST BUILDS · Exp Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

55.5% WR3.2% uso

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Queen's Wings

+750 Extra Max HP +30 Adaptive Attack +10% Cooldown Reduction +10% Spell Vamp

Item effects

Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3s and reduces skill cooldowns by 2s. The effect has a 60s cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Brute Force Breastplate

+800 Extra Max HP +20 Extra Physical Defense +10% Cooldown Reduction

Item effects

Brute Force: Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Vitality · Festival of Blood · Brave Smite

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 2

55.1% WR2.2% uso

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Brute Force Breastplate

+800 Extra Max HP +20 Extra Physical Defense +10% Cooldown Reduction

Item effects

Brute Force: Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Queen's Wings

+750 Extra Max HP +30 Adaptive Attack +10% Cooldown Reduction +10% Spell Vamp

Item effects

Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3s and reduces skill cooldowns by 2s. The effect has a 60s cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Emblem

Fighter

+10% Spell Vamp +22 Adaptive Attack +6 Extra Physical Defense +6 Extra Magic Defense

Vitality · Festival of Blood · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 3

54.0% WR6.4% uso

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Queen's Wings

+750 Extra Max HP +30 Adaptive Attack +10% Cooldown Reduction +10% Spell Vamp

Item effects

Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3s and reduces skill cooldowns by 2s. The effect has a 60s cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Oracle

+850 Extra Max HP +20 Extra Physical Defense +20 Extra Magic Defense +10% Cooldown Reduction

Item effects

Bless: Received Shield and HP Regen effects are increased by 25%.

Emblem

Tank

+500 Extra Max HP +10 Extra Physical Defense +10 Extra Magic Defense +4 HP Regen

Vitality · Festival of Blood · Concussive Blast

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Sinergias

Sora's transformed Ultimate deals considerable damage, and pairing him with Tigreal, Minotaur, Gatotkaca, and other strong CC heroes will maximize Sora's damage potential.

Vantagem contra

Sora excels at diving in with explosive burst damage and AOE CC, so squishy heroes without escape abilities—like Layla, Miya, and Hanabi—will find themselves helpless against Sora's relentless assault.

Cuidado contra

Sora relies on landing his 1st Skill to get Cloudstep stacks. Heroes with high mobility or Knockbacks, like Fanny, Arlott, and Valir, can prevent Sora from gaining this precious resource.

ABILITIES

Mystic Surge

Sora can ascend to Thunder or Torrent by using his Ultimate. After ascending, dealing damage to heroes or summoned units grants 1 stack of Cloudstep . Upon reaching 5 stacks, he unlocks his True Art. Thunder : Adopts an assassin style, converting 30% into (Equal to 10% of ). Torrent : Adopts a tank style, converting 30% into (Gains 10 HP for every 1 Attack).

Sundering Strike

CD: 5

Sora strikes twice, dealing 140 (+50% Total Physical Attack) Physical Damage , then lunges forward, dealing 240 (+5% Max HP) Physical Damage . He can dash after striking.

Windstride

CD: 8

Sora leaps forward, dealing 140 (+55% Total Physical Attack) Physical Damage . If he hits an enemy hero or reaches max range, he slams the ground, dealing an additional 140 (+8% Max HP) Physical Damage and slowing them by 40% for 0.5s. Successful hits reduce the cooldown by 2s.

Shifting Skies

CD: 32

Swipe left to ascend into Thunder for 10s. Sora gains a brief bonus Movement Speed and becomes untargetable. He then summons lightning to strike nearby enemies 3 time(s), each dealing 140 (+50% Total Physical Attack) Physical Damage . Swipe right to ascend into Torrent for 10s. Sora gains Control Immunity. After a short delay, he pulls nearby enemies in and deals 250 (+8% Max HP) Physical Damage .

Mystic Surge

Sora can ascend to Thunder or Torrent by using his Ultimate. After ascending, dealing damage to heroes or summoned units grants 1 stack of Cloudstep . Upon reaching 5 stacks, he unlocks his True Art. Thunder : Adopts an assassin style, converting 30% into (Equal to 10% of ). Torrent : Adopts a tank style, converting 30% into (Gains 10 HP for every 1 Attack).

Sundering Strike - Thunderflash

CD: 5

Sora strikes four times, dealing 140 (+50% Total Physical Attack) Physical Damage , then lunges forward, dealing 240 (+5% Max HP) Physical Damage . He can move freely during this skill.

Windstride - Thunder Rush

CD: 8

Sora leaps forward, dealing 120 (+45% Total Physical Attack) Physical Damage . Upon hitting a hero or reaching the max distance, he summons a thunderstorm, dealing 120 (+6% Max HP) Physical Damage and slowing enemies by 50% for 0.5s. This skill can be cast again within 4s if it hits an enemy.

Heaven's Wrath

CD: 0.2

Sora leaps into the air and strikes a target area 16 time(s), dealing 60 (+40% Total Physical Attack) Physical Damage with each hit. Sora can move freely and ignore terrain during this skill.

Mystic Surge

Sora can ascend to Thunder or Torrent by using his Ultimate. After ascending, dealing damage to heroes or summoned units grants 1 stack of Cloudstep . Upon reaching 5 stacks, he unlocks his True Art. Thunder : Adopts an assassin style, converting 30% into (Equal to 10% of ). Torrent : Adopts a tank style, converting 30% into (Gains 10 HP for every 1 Attack).

Sundering Strike - Overwhelm

CD: 5

Sora strikes twice, dealing 140 (+50% Total Physical Attack) Physical Damage and slowing enemies for 40%. He then lunges forward, dealing 240 (+5% Max HP) Physical Damage , stunning enemies for 0.5s.

Windstride - Skyfall

CD: 8

Sora leaps forward, dealing 140 (+55% Total Physical Attack) Physical Damage , knocking enemies airborne, and knocking them back to the landing point. He then smashes the ground, knocking enemies airborne again for 0.5s, dealing 140 (+8% Max HP) Physical Damage , and slowing them by 50% for 1s. Hits reduce cooldown by 2s.

Stormbind

CD: 0.2

Sora leaps into the air and strikes the target area 5 time(s), dealing 100 (+6% Max HP) Physical Damage and briefly stunning enemies with each hit. Sora can move freely and ignore terrain during this skill.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In EXP Lane, manage the wave before rotating and pressure the opposite side when your team contests an objective.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.