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Harley

Assassin / Mage · Jungling / Mid Lane

Harley

Win rate

47.63%

Pick rate

0.77%

Ban rate

3.63%

Last 7 days · All ranks

BEST BUILDS · Jungling

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

57.1% WR7.9% uso

Concentrated Energy

+20% Hybrid Lifesteal +75 Magic Power +400 Extra Max HP

Item effects

Recharge: Increases Magic Power by 5 after dealing Magic Damage (this effect stacks up to 6 times and can only gain 1 stack every 0.4s). When reaching full stacks, increases Magic Damage by 12% for 5s.

Brute Force Breastplate

+800 Extra Max HP +20 Extra Physical Defense +10% Cooldown Reduction

Item effects

Brute Force: Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Emblem

Mage

+30 Magic Power +5% Cooldown Reduction +8 Magic Penetration

Rupture · Seasoned Hunter · Impure Rage

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

BUILD 2

56.6% WR7.5% uso

Concentrated Energy

+20% Hybrid Lifesteal +75 Magic Power +400 Extra Max HP

Item effects

Recharge: Increases Magic Power by 5 after dealing Magic Damage (this effect stacks up to 6 times and can only gain 1 stack every 0.4s). When reaching full stacks, increases Magic Damage by 12% for 5s.

Brute Force Breastplate

+800 Extra Max HP +20 Extra Physical Defense +10% Cooldown Reduction

Item effects

Brute Force: Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Rupture · Seasoned Hunter · Impure Rage

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

BUILD 3

48.7% WR5.6% uso

Sky Piercer

+60 Adaptive Attack +15 Movement Speed

Item effects

Lethality: After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lethality for each kill and loses 30% of current stack(s) for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up to 80 times.

Genius Wand

+10Magic Penetration +75 Magic Power +5% Movement Speed

Item effects

Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 2.5(+0.5*Hero Level) for 2s. Stacks up to 3 times.

Lightning Truncheon

+75 Magic Power +400 Mana +10% Cooldown Reduction

Item effects

Resonate: Every 6s, the next skill echoes, dealing 255 (+0.85 Total Magic Power) extra Magic Damage to all enemies in range.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Rupture · Seasoned Hunter · Lethal Ignition

Spell

Retribution

Deal 520 (+80*Hero Level) True Damage to the target Creep or Minion. Passive : Increases Creep rewards by 60% and reduces damage taken from basic Creeps by 40%. Also grants 15% additional Damage Reduction in the allied jungle during the first 2 min. Cannot share Minion rewards with allied heroes in the first 5 min. Blessing: Accumulate 5 Creep kills, hero kills, or assists to upgrade the spell according to the Jungling Boots' Blessing, and kills or assists to gain Physical Attack and Magic Power and Max HP.

Sinergias

Harley is best with heroes who can disrupt the enemy formation like Akai and Khufra. He can follow them into the fight and burst down the squishy targets.

Vantagem contra

Harley counters squishy heroes with poor mobility, such as Cecilion and Ixia, since he can deal burst damage while being on the move.

Cuidado contra

Harley is countered by tanky heroes like Lolita and Uranus, because Harley can't deal enough meaningful damage to them and they can block and tank his Ultimate for their teammates.

ABILITIES

Magic Master

Harley's mastery of magic allows his Basic Attacks and skills to reduce the enemy's by 2 and increase his Attack Speed by 5% - 10% (scales with hero level) for 3s on hit. This effect stacks up to 10 times. Harley's Basic Attacks deal 60 (+50% Total Physical Attack) (+60% Total Magic Power) Magic Damage .

Poker Trick

CD: 6 Mana Cost: 55

Harley throws 3 waves of cards, 3 cards per wave. Each card deals 120 (+25% Total Magic Power) Magic Damage to enemies. After the same target is hit 3 time(s), the damage will decay to 50% on subsequent hits.

Space Escape

CD: 9 Mana Cost: 75

Harley blinks in the designated direction, leaving a magic hat at his starting location. His Movement Speed increases by 60% for 2s, then rapidly decays to normal over 4s. Use Again : Return to the hat's location.

Deadly Magic

CD: 36 Mana Cost: 120

Harley casts a magic ring of fire at an enemy hero, dealing 200 (+60% Total Magic Power) Magic Damage and a 40% slow effect that decays to 15% after 1.5s. The ring will stay around the target, during which Harley can hit the ring to damage the target. The ring will explode after 4s, dealing Magic Damage equal to 200 (+50% Total Magic Power) plus 30% of the damage taken by the target while the ring was active.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In the jungle, track Turtle and Lord timers and save Retribution to contest objectives.

  2. 2

    In mid, clear the wave before rotating; follow your jungler without losing lane experience.

  3. 3

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  4. 4

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.