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Zhask

Mage · Mid Lane

Zhask

Win rate

52.19%

Pick rate

0.36%

Ban rate

0.36%

Last 7 days · All ranks

BEST BUILDS · Mid Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

58.3% WR6.1% uso

Glowing Wand

+60 Magic Power +300 Extra Max HP +5% Movement Speed

Item effects

Scorch: Dealing Magic Damage burns the targets for 3s, also dealing extra Magic Damage equal to 1% of the target's Max HP per second. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s.

Holy Crystal

+165 Magic Power

Item effects

Mystery: Gains 21%-35% extra Magic Power (scales with level).

Divine Glaive

+40% Magic Penetration +60 Magic Power

Item effects

Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

Emblem

Mage

+30 Magic Power +5% Cooldown Reduction +8 Magic Penetration

Rupture · Bargain Hunter · Impure Rage

Spell

Flameshot

Fire a Flaming Shot in the target direction, knocking back nearby enemies and dealing 200 (+0.5 Total Magic Power) -680 (+1.7 Total Magic Power) Magic Damage (scales with flying distance) to the first enemy hero or creep hit.

BUILD 2

58.0% WR3.0% uso

Sky Piercer

+60 Adaptive Attack +15 Movement Speed

Item effects

Lethality: After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lethality for each kill and loses 30% of current stack(s) for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up to 80 times.

Glowing Wand

+60 Magic Power +300 Extra Max HP +5% Movement Speed

Item effects

Scorch: Dealing Magic Damage burns the targets for 3s, also dealing extra Magic Damage equal to 1% of the target's Max HP per second. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s.

Holy Crystal

+165 Magic Power

Item effects

Mystery: Gains 21%-35% extra Magic Power (scales with level).

Emblem

Mage

+30 Magic Power +5% Cooldown Reduction +8 Magic Penetration

Rupture · Bargain Hunter · Impure Rage

Spell

Flameshot

Fire a Flaming Shot in the target direction, knocking back nearby enemies and dealing 200 (+0.5 Total Magic Power) -680 (+1.7 Total Magic Power) Magic Damage (scales with flying distance) to the first enemy hero or creep hit.

BUILD 3

54.1% WR3.2% uso

Sky Piercer

+60 Adaptive Attack +15 Movement Speed

Item effects

Lethality: After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lethality for each kill and loses 30% of current stack(s) for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up to 80 times.

Glowing Wand

+60 Magic Power +300 Extra Max HP +5% Movement Speed

Item effects

Scorch: Dealing Magic Damage burns the targets for 3s, also dealing extra Magic Damage equal to 1% of the target's Max HP per second. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s.

Divine Glaive

+40% Magic Penetration +60 Magic Power

Item effects

Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

Emblem

Mage

+30 Magic Power +5% Cooldown Reduction +8 Magic Penetration

Rupture · Weapons Master · Impure Rage

Spell

Flameshot

Fire a Flaming Shot in the target direction, knocking back nearby enemies and dealing 200 (+0.5 Total Magic Power) -680 (+1.7 Total Magic Power) Magic Damage (scales with flying distance) to the first enemy hero or creep hit.

Sinergias

Zhask works best with heroes that can lock down enemies so he can have more time to deal damage, like Belerick and Lolita.

Vantagem contra

Zhask is strong against burst damage heroes like Aldous and Paquito because his high HP after fusing with his Nightmaric Spawn, makes him tough to burst down.

Cuidado contra

Zhask is countered by agile or long range heroes, such as Pharsa and Cecilion, because they can quickly step out of range of his immobile Nightmaric Spawn.

ABILITIES

Decimation

Upon death, Zhask summons a frenzied Nightmaric Spawn on the spot, which gradually loses HP over time until death.

Nightmaric Spawn

CD: 13 Mana Cost: 60

Zhask summons a Nightmaric Spawn that inherits 55% of his , , and . It automatically fires Death Ray at nearby enemies, dealing 55 (+ 20% ) (+ 20% Extra Attack Speed ) Magic Damage and slowing them by up to 30%. It disappears when Zhask moves too far away. Death Ray is considered a Basic Attack but cannot Crit. Fusion Enhanced : Nightmaric Spawn deals 180% damage and can be repositioned.

Mind Eater

CD: 8 Mana Cost: 50

Zhask fires a penetrating psychic beam in the target direction, dealing 300 (+100% Total Magic Power) Magic Damage . Afterward, the Nightmaric Spawn attacks enemies hit by Mind Eater , dealing 120 (+80% Total Magic Power) Magic Damage and stunning them for 0.5s. Fusion Enhanced : Mind Eater damage is increased to 540 (+180% Total Magic Power) .

Hive Clones

CD: 10 Mana Cost: 60

Zhask releases a swarm of Hive Clones in the target direction. The clones explode upon hitting an enemy, dealing 55 (+18% Total Magic Power) Magic Damage and reducing their Movement Speed by 80% for 1s. If the Hive Clones hit no target, they burrow into the ground to ambush passing enemies. Fusion Enhanced : Zhask releases several swarms of Hive Clones . Subsequent damage to the same target decays to 20%.

Dominator's Descent

CD: 48 Mana Cost: 120

Zhask selects a target area to summon an enhanced Nightmaric Spawn and fuses with it. Nightmaric Spawn can inherit 100% of his attributes and get extra attributes. His skills are enhanced during the fusion period. Use Again : Zhask immediately gets off the Nightmaric Spawn and loses enhancement.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In mid, clear the wave before rotating; follow your jungler without losing lane experience.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.