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Zhuxin

Mage · Mid Lane

Zhuxin

Win rate

50.34%

Pick rate

0.17%

Ban rate

0.29%

Last 7 days · All ranks

BEST BUILDS · Mid Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

59.9% WR4.1% uso

Clock of Destiny

+45 Magic Power +400 Extra Max HP +400 Mana +10% Cooldown Reduction

Item effects

Destiny: Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5s when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4s). Gift: When HP drops below 50%, recovers 15% of HP over the next 3s. When Mana drops below 50%, restores 15% of Mana over the next 3s. Cooldown: 60s.

Glowing Wand

+60 Magic Power +300 Extra Max HP +5% Movement Speed

Item effects

Scorch: Dealing Magic Damage burns the targets for 3s, also dealing extra Magic Damage equal to 1% of the target's Max HP per second. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s.

Ice Queen Wand

+60 Magic Power +10% Spell Vamp +300 Extra Max HP +7% Movement Speed

Item effects

Ice Bound: When a skill deals damage to an enemy hero, it will also slow them by 10% for 2s (stacks up to 3 times). This effect has a 0.4s cooldown.

Emblem

All

+12 HP Regen +12 Mana Regen +275 Extra Max HP +22 Adaptive Attack

Agility · Wilderness Blessing · Brave Smite

Spell

Purify

Remove all debuffs (excluding Suppression) and gain Control Immunity and 15% Movement Speed for 1.2s.

BUILD 2

57.7% WR6.5% uso

Clock of Destiny

+45 Magic Power +400 Extra Max HP +400 Mana +10% Cooldown Reduction

Item effects

Destiny: Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5s when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4s). Gift: When HP drops below 50%, recovers 15% of HP over the next 3s. When Mana drops below 50%, restores 15% of Mana over the next 3s. Cooldown: 60s.

Glowing Wand

+60 Magic Power +300 Extra Max HP +5% Movement Speed

Item effects

Scorch: Dealing Magic Damage burns the targets for 3s, also dealing extra Magic Damage equal to 1% of the target's Max HP per second. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s.

Ice Queen Wand

+60 Magic Power +10% Spell Vamp +300 Extra Max HP +7% Movement Speed

Item effects

Ice Bound: When a skill deals damage to an enemy hero, it will also slow them by 10% for 2s (stacks up to 3 times). This effect has a 0.4s cooldown.

Emblem

All

+12 HP Regen +12 Mana Regen +275 Extra Max HP +22 Adaptive Attack

Agility · Wilderness Blessing · Brave Smite

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

BUILD 3

57.1% WR6.7% uso

Clock of Destiny

+45 Magic Power +400 Extra Max HP +400 Mana +10% Cooldown Reduction

Item effects

Destiny: Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5s when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4s). Gift: When HP drops below 50%, recovers 15% of HP over the next 3s. When Mana drops below 50%, restores 15% of Mana over the next 3s. Cooldown: 60s.

Sky Piercer

+60 Adaptive Attack +15 Movement Speed

Item effects

Lethality: After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lethality for each kill and loses 30% of current stack(s) for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up to 80 times.

Glowing Wand

+60 Magic Power +300 Extra Max HP +5% Movement Speed

Item effects

Scorch: Dealing Magic Damage burns the targets for 3s, also dealing extra Magic Damage equal to 1% of the target's Max HP per second. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s.

Emblem

All

+12 HP Regen +12 Mana Regen +275 Extra Max HP +22 Adaptive Attack

Agility · Wilderness Blessing · Brave Smite

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Sinergias

Zhuxin can provide great damage and CC, but she can't realize her potential until later in the game, so heroes with CC can help Zhuxin get through the early period. Zhuxin also works well with sustained damage heroes like Belerick, Kimmy, and Cici to dish out a surprising amount of damage.

Vantagem contra

Zhuxin is a good counter to enemies with less range and low mobility, such as Popol and Kupa and Cyclops, where she has a big advantage.

Cuidado contra

Like most Mages, Zhuxin is countered by heroes with high mobility and burst, such as Fanny and Saber, who can quickly take her down.

ABILITIES

Crimson Butterflies

Every time Zhuxin channels Lantern Flare , she converts the Mana spent into up to 15 Crimson Butterflies to follow her Spirit Lantern . After Zhuxin stops channeling Lantern Flare , the Crimson Butterflies will gradually disappear, each restoring 5% of her Max Mana. Zhuxin has a naturally high base Max Mana, but it doesn't scale with her level.

Fluttering Grace

CD: 12 Mana Cost: 100

Zhuxin deals 150 (+30% Total Magic Power) Magic Damage to all enemies in a fan-shaped area and applies 1 stack(s) of Soul Snare . Zhuxin also slows all enemy heroes hit by 20% and gains 20% of extra Movement Speed herself for 1.5s.

Lantern Flare

CD: 0.5

Hold : Hold the skill button to move the Spirit Lantern . It deals 35 (+30% Total Magic Power) Magic Damage to all enemies in range every 0.33s (Magic Bonus increases to 60% against minions) and applies Soul Snare to enemy heroes hit. When an enemy hero reaches 10 stacks of Soul Snare , the Crimson Butterflies capture them, pulling them airborne for 1s. Release : Throw all captured enemies to the target location, dealing 200 (+150% Total Magic Power) (+ 10% captured target's ) Magic Damage to all enemies in the area. If an enemy is hit multiple times, subsequent damage decays by 80%. After a target is captured, Soul Snare cannot stack on them again for 4s. During this time, this skill deals 15% extra damage to that target.

Crimson Beacon

CD: 60 Mana Cost: 200

Zhuxin blinks to the target location, gaining a 400 (+100% Total Magic Power) shield and creating a field for 6s. The field deals 30 (+10% Total Magic Power) Magic Damage and applies 1 stack of Soul Snare to nearby enemies every 0.5s.

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In mid, clear the wave before rotating; follow your jungler without losing lane experience.

  2. 2

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  3. 3

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.