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Lukas

Fighter · Exp Lane / Jungling

Lukas

Win rate

52.89%

Pick rate

0.99%

Ban rate

31.66%

Last 7 days · All ranks

BEST BUILDS · Exp Lane

Source-published item, emblem and spell combinations. Displayed items are the core, not a complete six-slot build. The build sampling window is not reported.

BUILD 1

63.6% WR3.6% uso

Hunter Strike

+15Physical Penetration +80 Extra Physical Attack +10% Cooldown Reduction

Item effects

Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Queen's Wings

+750 Extra Max HP +30 Adaptive Attack +10% Cooldown Reduction +10% Spell Vamp

Item effects

Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3s and reduces skill cooldowns by 2s. The effect has a 60s cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Thrill · Festival of Blood · Temporal Reign

Spell

Vengeance

For 3s, gain 35% Damage Reduction and deal 35% Magic Damage back to the attacker each time you receive damage.

BUILD 2

57.2% WR5.1% uso

Hunter Strike

+15Physical Penetration +80 Extra Physical Attack +10% Cooldown Reduction

Item effects

Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Queen's Wings

+750 Extra Max HP +30 Adaptive Attack +10% Cooldown Reduction +10% Spell Vamp

Item effects

Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3s and reduces skill cooldowns by 2s. The effect has a 60s cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Thrill · Seasoned Hunter · Temporal Reign

Spell

Vengeance

For 3s, gain 35% Damage Reduction and deal 35% Magic Damage back to the attacker each time you receive damage.

BUILD 3

56.2% WR2.2% uso

Hunter Strike

+15Physical Penetration +80 Extra Physical Attack +10% Cooldown Reduction

Item effects

Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).

War Axe

+35 Extra Physical Attack +400 Extra Max HP +10% Cooldown Reduction +8% Hybrid Lifesteal

Item effects

Fighting Spirit: Attacks grant 12 extra Physical Attack per second for 4s, up to 6 stacks. Deals extra 10% True Damage based on the damage dealt (no damage reduction counted) at full stacks. Marksmen, Mages, and Supports only receive 50% of these stacked effects .

Queen's Wings

+750 Extra Max HP +30 Adaptive Attack +10% Cooldown Reduction +10% Spell Vamp

Item effects

Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3s and reduces skill cooldowns by 2s. The effect has a 60s cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Emblem

Assassin

+14 Adaptive Penetration +10 Adaptive Attack +3% Movement Speed

Thrill · Seasoned Hunter · Temporal Reign

Spell

Flicker

Blink a fixed distance in the target direction and gain 5 (+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Sinergias

Lukas's Sacred Beast form has extended attack range and enhanced mobility, which synergizes well with heroes possessing AOE CC, such as Atlas, Tigreal, and Gatotkaca.

Vantagem contra

Lukas excels in close-quarter combat and is a good counter to heroes with low mobility and CC, like Hanabi and Ixia.

Cuidado contra

Lukas needs to stay close to enemies to deal damage, which makes him vulnerable to heroes with strong burst and CC, such as Fanny, Valir, and Julian.

ABILITIES

Hero's Resolve

Lukas gains 0.5 Resolve per second and 3.5 Resolve when dealing damage to heroes. Upon reaching 100 Resolve, he can use Unleash the Beast to transform into Sacred Beast . Sacred Beast : Greatly increases combat attributes. He continuously consumes Resolve and ends when Resolve is depleted.

Flash Combo

CD: 5.5

Passive : Basic Attacks grant Vigor (up to 2 stacks), each stack lasting 4s. Vigor enhances Flash Combo . Lukas consumes all Vigor to unleash Pulverize, dealing 280 (+120% Total Physical Attack) Physical Damage and recovering 6% of his when hitting a hero or minion. 1 Stack : Lukas briefly stuns the target and spins his tonfa hammers to deal 80 (+45% Total Physical Attack) Physical Damage 3 times, pulling the enemy toward him. 2 Stacks : Lukas briefly stuns the target, then delivers 2 attacks dealing 50 (+20% Total Physical Attack) Physical Damage each. Afterward, he spins his tonfa hammers, dealing 80 (+45% Total Physical Attack) Physical Damage 3 times while gaining Control Immunity for the duration.

Flash Step

CD: 12

Lukas dashes in the target direction, empowering his next Basic Attack within 4s into Flash Strike . Flash Strike : Lukas dashes behind the enemy, dealing 60 (+125% Total Physical Attack) Physical Damage . He then gains 20% Movement Speed and Attack Speed for 4s. During this time, his next Basic Attack gains increased Attack Range and triggers a sacred lightning that deals 110 (+50% Total Physical Attack) extra Physical Damage .

Unleash the Beast

First Cast : Lukas transforms into his Sacred Beast form (briefly gains Control Immunity). His base Movement Speed is increased by 30, all attributes are increased by 15%, and his skills gain new effects. Use Again : Fires a Shockwave Blast in the target direction that explodes upon hitting an enemy hero or reaching its maximum range, dealing 450 (+155% Total Physical Attack) Physical Damage . All attributes : , , , , Attack Speed, and Attack Range.

Hero's Resolve

Lukas gains 0.5 Resolve per second and 3.5 Resolve when dealing damage to heroes. Upon reaching 100 Resolve, he can use Unleash the Beast to transform into Sacred Beast . Sacred Beast : Greatly increases combat attributes. He continuously consumes Resolve and ends when Resolve is depleted.

Flash Combo

CD: 5.5

Passive : Basic Attacks grant Vigor (up to 2 stacks), each stack lasting 4s. Vigor enhances Flash Combo . Lukas consumes all Vigor to unleash a tail swing, dealing 280 (+120% Total Physical Attack) Physical Damage and recovering 6% of his when hitting a hero. 1 Stack : Lukas briefly stuns the target and pounces, dealing 80 (+45% Total Physical Attack) Physical Damage 3 times and knocking the enemy back. 2 Stacks : Lukas briefly stuns the target and leaps, dealing 50 (+20% Total Physical Attack) Physical Damage 2 times. Afterward, he summons sacred lightning, dealing 80 (+45% Total Physical Attack) Physical Damage 3 times while gaining Control Immunity for the duration.

Flash Step

CD: 12

Lukas dashes in the target direction, empowering his next Basic Attack within 4s into Lightning Clash . Lightning Clash : Lukas charges toward the enemy, knocking them back and dealing 60 (+125% Total Physical Attack) Physical Damage . He then gains 20% Movement Speed and Attack Speed for 4s. During this time, his next Basic Attack gains increased Attack Range and triggers a sacred lightning that deals 110 (+50% Total Physical Attack) extra Physical Damage .

Shockwave Blast

CD: 0.1

The Sacred Beast fires a Shockwave Blast in the target direction (gains Control Immunity during the cast) that will explode upon hitting an enemy hero or reaching its maximum range, dealing 450 (+155% Total Physical Attack) Physical Damage .

LANE TIPS

General lane advice, not professional player guides. Source item and ability descriptions may be in English.

  1. 1

    In the jungle, track Turtle and Lord timers and save Retribution to contest objectives.

  2. 2

    In EXP Lane, manage the wave before rotating and pressure the opposite side when your team contests an objective.

  3. 3

    Adapt the remaining build slots to enemy damage and healing; do not buy the same items every match.

  4. 4

    Before engaging, check which enemies are visible on the minimap and wait for key crowd-control abilities to be used.